The Vulkan API is a cross-platform, open-standard graphics and compute API that provides developers with low-level, direct access to graphics processing units (GPUs), enabling them to create high-performance, visually stunning applications. As a successor to OpenGL and OpenGL ES, Vulkan is particularly relevant to the tech community as it offers improved performance, reduced driver overhead, and increased flexibility for developers building demanding graphics-intensive applications, such as games, simulations, and professional visualization tools.
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