Polygon simplification is a technique used in computer graphics and geometry processing to reduce the complexity of 3D models by decreasing the number of polygons while preserving their overall shape and appearance. This process is relevant to the tech community as it enables developers to optimize 3D rendering, improve performance, and reduce storage requirements in various applications, including video games, simulations, and virtual reality experiences, making it a crucial step in the creation of efficient and visually appealing 3D content.
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