Direct3D 12 is a low-level, high-performance graphics API developed by Microsoft, designed to provide developers with fine-grained control over graphics processing units (GPUs) and improve performance in graphics-intensive applications. As a key component of the Windows API, Direct3D 12 is relevant to the tech community for building high-performance games, simulations, and other graphics-intensive software, allowing developers to optimize their applications for better performance, power efficiency, and reduced latency.
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