Roblox Requires Age Checks for Communication, Ushering in New Safety Standard
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informative
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neutral
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news
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Online Safety
Age Verification
Gaming Platforms
Child Protection
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Nov 19, 2025 at 4:53 PM EST
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Good start. But this still leaves them at the mercy of these tech companies.
Kids—especially pre-teens—should not have social media. There is just way too much evidence that this has harmed and is harming an increasingly class-segregated generation.
Gas stations are careful about selling cigarettes to kids. We need these developers to have even a shadow of that concern.
30 years ago: Video games are harming our kids, ban it!
60 years ago: Rock and roll is harming our kids, ban it!
There is little evidence to support social media causes harm. Even correlations are weak. As a large study on the subject put it, the association of well-being with regularly eating potatoes was nearly as negative as the association with [social media] use.
This looks like yet another moral panic.
Maybe regularly eating potatoes is a lot worse for a person that most of us currently realize. (They do have an extremely high glycemic index and high levels of oxalic acid.)
Seriously though, the correlation is just weak - far to weak to actually draw conclusions from let alone ban it.
You have any pointers to well designed studies that show it's as innocent as a video game or rock and roll?
As did the Surgeon General in 1980 who warned kids were addicted to video games body and soul.
Are those kids spending more than 3 hours a day already suffering from depression/anxiety? What would those adolescents say about the impact of their classmates/school on their body image?
> We have gaps in our full understanding of the mental health impacts posed by social media but at this point cannot conclude it is sufficiently safe for children and adolescents. We must better understand the answers to key questions, such as, which types of content are most harmful and what factors can protect young people from the negative effects of social media.
This seems to recognize a lot more nuance than "the data seems pretty clear"
(To say nothing of what even "social media" is. Is HN social media?)
Not saying you're wrong, but it's more complicated than you think in many cases. The rot goes deep into society as a whole, which tech corpos then exploit.
That is moronic. And destructive.
Children are human beings, and are supposed to get a chance to grow naturally into being community members. That is an incremental process. Not everybody does all the parts in the same order, nor at the same rate. And you don't suddenly snap from being a "child" into being an "adult", and reboot all your human connections in that moment.
You don't mature at all without interacting with some adult role models (not just seeing them from afar, and not just seeing the parts people want to show you). No, your parents are not enough. You also need to interact with slightly older, and substantially older, non-adults. The tight age cohort isolation produced by schools is already destructive enough to social development.
Children are also entitled to have access to information and activities, just like everybody else. And, no, not all of that would somehow get duplicated into your child ghetto.
And it means absolutely nothing that people "used to do that just fine without the Internet". That was before everything was done via the Internet.
> Not just because of pedos, but because young adults don't have the same level of respect and filters that one should have when dealing with kids and it's exposing them to behavior they shouldn't.
Get a fucking grip. Kids can handle knowing about behavior you don't like. They can handle knowing about really bad behavior. They can handle seeing what older people do,and what the consequences are. In fact, that is essential to the development of their own values and capacity for self-governance.
If you raise somebody in a box until the age of 18, don't be surprised if they can't deal with the outside world when you force them out of it.
I try not to think of everybody who plays video games as an arrested adolescent in Mom's basement, but it's kind of hard. Especially with the "Lol" stuff.
There is a disease going around among the "youngsters" who are parents these days. I'd call it overprotectiveness, but it doesn't actually protect anybody, just stunts them and actually makes them vulnerable. What it is is what's known as a purity spiral, a dangerous form of groupthink in which people compete to be the most extreme.
https://hindenburgresearch.com/roblox/
"Following years of scandals, we performed our own checks to see if the platform had cleaned up its act. As a test, we attempted to set up an account under the name ‘Jeffrey Epstein’…only to see the name was taken, along with 900+ variations. Many were Jeffrey Epstein fan accounts, including “JeffEpsteinSupporter” which had earned multiple badges for spending time in kid’s games. Other Jeff Epstein accounts had the usernames “@igruum_minors” [I groom minors], and “@RavpeTinyK1dsJE” [rape tiny kids]. We attempted to set up a Roblox account under the name of another notorious pedophile to see if Roblox had any up-front pedophile screening: Earl Brian Bradley was indicted on 471 charges of molesting, raping and exploiting 103 children. The username was taken, along with multiple variants like earlbrianbradley69. After we found a username, we listed our age as “under 13” to see if children are being exposed to adult content. By merely plugging ‘adult’ into the Roblox search bar, we found a group called “Adult Studios” with 3,334 members openly trading child pornography and soliciting sexual acts from minors. We tracked some of the members of “Adult Studios” and easily found 38 Roblox groups – one with 103,000 members – openly soliciting sexual favors and trading child pornography."
It’s mostly the positive-direction moderation that makes HN immune to the infiltration.
If the FBI gave a shit about these groups being squashed, and people being roped, they would be.
Fuck Roblox, but point the finger on ineffective tracking of child exploitation networks where it belongs.
I have a hard time believing groups of 103,000 members on one of the largest game platforms are "openly trading child pornography"
Similarly, I remember my families account being banned because I dared to say “Santa isn’t real” in a chat around the same timeframe.
Very serious administration for a billions dollar firm…
It's not. In every possible context, it's not concerned with that.
Won't anyone think of the poor shareholders?
It seems like the limit and time measurement is based on the US time zone alone, not the local time zone. We're in Australia and that's the only explanation I can think of.
As a parent, all I want is for the fucking thing to let zero people that I have not approved communicate with my kid in any way. This especially includes people that made games and gambling dens.
Also, influencers.
I will happily complain about these other just as bad games when I discover them, don't you worry ;)
Source:
And you can block them from interacting with specific games or users.
- Roblox Isn't a Game | Psychology Today // https://www.psychologytoday.com/us/blog/video-game-health/20...
- Investigation: How Roblox Is Exploiting Young Game Developers - YouTube // https://www.youtube.com/watch?v=_gXlauRB1EQ
- Roblox Pressured Us to Delete Our Video. So We Dug Deeper. - YouTube // https://www.youtube.com/watch?v=vTMF6xEiAaY
Roblox is Darker Than You Think (ft. Ruben Sim) - YouTube // https://www.youtube.com/watch?v=Av03P5D11PQ&t=55s
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