Rebecca Heineman has died
Mood
supportive
Sentiment
negative
Category
tech
Key topics
gaming industry
programming
LGBTQ+
The gaming community mourns the loss of Rebecca Heineman, a legendary game designer and programmer, with many sharing personal anecdotes and praising her contributions to the industry.
Snapshot generated from the HN discussion
Discussion Activity
Active discussionFirst comment
-427s
Peak period
15
Hour 9
Avg / period
6.8
Based on 143 loaded comments
Key moments
- 01Story posted
11/18/2025, 1:25:54 AM
1d ago
Step 01 - 02First comment
11/18/2025, 1:18:47 AM
-427s after posting
Step 02 - 03Peak activity
15 comments in Hour 9
Hottest window of the conversation
Step 03 - 04Latest activity
11/19/2025, 6:27:42 PM
1h ago
Step 04
Generating AI Summary...
Analyzing up to 500 comments to identify key contributors and discussion patterns
More than a brilliant programmer she was truly a kind soul. She never approached topics with any kind of ego. Just a joy and love for the things she'd worked on and the people she'd worked with
We lost a legend.
It was a masterful blend of RPG, dungeon crawl, and puzzles and had a memorable soundtrack.
https://www.youtube.com/watch?v=ru5kg35dNso
Having a bard in your party let you choose a soundtrack and their songs brought magical effects. For example, the Rhyme of Duotime let your party attack more frequently in combat: https://www.youtube.com/watch?v=_oR4j7w4FIY
BT3 is available on the Internet Archive: https://archive.org/details/msdos_The_Bards_Tale_3_-_Thief_O...
They remastered all three of the first Bard's Tale games a few years ago and released them on Steam with many quality of life improvements-- I bought the set without a second thought even though I know I will probably never take the time to play it all the way through. I've spent a few dozen hours on it so far, though.
https://www.dosbox.com/comp_list.php?showID=188&letter=B
... which is available for many platforms, including Windows and Linux:
https://www.dosbox.com/download.php?main=1
although the latest version of DosBox seems to be from 2019, so maybe others can suggest a more actively-maintained emulator.
There are a few other ones as well. DOSBox Staging is one. Magic DOSBox seems to be the most popular on Android. There is some iOS port as well.
The steam remasters are incredibly faithful to the originals - right down to the timing and flow of the turn-based combat. Makes me wonder if they are emulating the original code somehow.
If you purchase Bards Tale 4 you get the remastered 1,2, and 3 for free.
I have played BT 1 every year or so since the late 80s.
https://cpsa.ca/news/statement-william-viliam-makis-not-lice...
https://fabiensanglard.net/another_world_polygons_SNES/
Rest in piece, you absolute legend.
"Super Fami-Com ("FAMIly COMputer")"
Doh!
Compare Nintendo 64 = Roku-Yon (Six-Four) and PlayStation = Pure-Sute
https://github.com/Olde-Skuul/doom3do
Also, 62 years is much too young! And one month from diagnosis (because of being short of breath) to dying is really rough - although there's a lot of progress on cancer treatment, some forms have symptoms at such a late stage that they're unfortunately still a death sentence...
I will never get over the company CEO sending here PNGs of new weapon models and saying, essentially, "Yeah so you can just copy & paste these into the game, right?"
Back when Blizzard was still Silicon & Synapse, we got Rebecca's source code to Another World SNES from Interplay to use for a game we would develop, and they would publish, and I was the engine programmer.
I remember reading the source code, which was ... sparsely documented, and wondering what was going on. Like "you're writing to the DMA registers?!?"
The code was amazing, because it has has to draw polygons into 8x8 pixels cells that are stored in planar format at 60FPS. On a 3.5 Mhz processor. Blew my mind.
Incidentally, the game was called "Nightmare", and later became "Blackthorne", which was released for SNES, Genesis, and PC.
I'm that cog. Or at least, was. Situations like this make me thing a lot about the state of the industry and where I lie in life.
This is a thing people believe because pharmaceutical companies keep repeating it. And to be fair, they're not entirely wrong in that getting a drug/treatment from the lab to the pharmacy is incredibly expensive because most drugs don't work and clinical trials are super expensive.
It does seem to me that a better system would be to split out the research/development and manufacturing of pharmaceuticals into the lab development (scientists), the clinical trials (should be government funded) and the manufacturing (this could easily be done via contract).
You pay double the OECD average, and more per person for healthcare than the Swiss - and that's only counting the publicly funded parts!
You're ok with that?
https://www.healthsystemtracker.org/chart-collection/health-...
It’s a tragedy that our own citizens are not the direct be beneficiaries of that wealth.
I think a lot about the scene in Star Trek IV when McCoy is in a hospital and says “what is this the dark ages?”
Gofundme is like a kafkaesque tragic absurdity that - hopefully - will be looked at as an indictment of the inequitable K shaped economy we’ve built, and hopefully fixed in the future.
This framing by Forbes (any many others really) is insidious because it doesn't take into account the population number and how unevenly wealth is spread.
For instance, Switzerland is not a huge economy - around the 20th in the world, but its citizens enjoy an extremely high quality of life because both income inequality and incomes overall are significantly better that in the US.
But I couldn’t agree more that the inequality and social safety net (or lack thereof) make the numbers deeply disconnected from QoL. Which I believe is the whole point.
If so, then the US is ~7th, or 5th among nations numbering in the millions. Still very high, just not at the top.
https://www.burgerbecky.com/becky.htm
The first "Boom & Bust" episode of Netflix's series "High Score" series told the story of her winning the first Space Invaders U.S. national championship as a kid.
[0] https://itre.cis.upenn.edu/~myl/languagelog/archives/001166.... (no, I've no idea why they're behind the wrong subdomain certificate)
Am I crazy or does that sentence have, I don't know how to explain it, the 'rhythm' of a joke? Feels like accidental rhyming, a mark of bad writing?
Feeling a bit of regret. I feel like I made a poor first impression on Rebecca when I first met her a few years back at VCF East. I saw her again recently but was suffering from severe undiagnosed sleep apnea so much so that I was practically asleep at the event. I didn't know about the cancer. Thought I would have another chance. This is happening more and more in my life. :/
Let us cherish all the great moments that she helped bring to us.
Go visit a pulmonologist and get a diagnosis. Getting one and starting on a CPAP was life-changing for me.
Without such evidence your post reads more like propagandizing a death for political purposes than an honest argument.
Do you have any evidence that it wasn't?
I honestly don't know if earlier detection was possible, or would have helped her out or not. What I can tell you is that given the state of health care in this country, you can bet that my default assumption would be "yes" until proven otherwise.
Starting with the assumption of "no" gives our system more slack than it deserves.
That's a recipe for healthcare inflation. There are endless unproven treatments.
Most types of cancers are not routinely screened for. The post says that the cancer was in her liver and lungs, and neither liver cancer nor lung cancer are routinely screened for (lung cancer screenings are recommended for people with a history of heavy smoking).
> What I can tell you is that given the state of health care in this country, you can bet that my default assumption would be "yes" until proven otherwise.
This is clearly a politically-motivated point rather than one grounded in science or reality. Cancer screening in the US is generally more aggressive, not less aggressive, than in other developed countries. For example, the US has historically recommended annual mammograms starting at age 40, while Europe doesn't start until age 50 and only does them every two years. US guidelines are to start screening for colon cancer at age 45 (c.f. 50 in most of Europe), and the US uses a much more invasive (and costlier) approach to colon cancer screening on top of the age gap.
If anything the US probably overinvests in cancer screening. The evidence in favor of starting mammograms at 40 is extremely dubious, as is the evidence for invasive and expensive colonoscopies (standard US practice) over fecal matter tests (standard European practice) for colon cancer screening.
It's normal to be upset about the circumstances under which someone died, and to be angry if you believe it was avoidable. Under the five stages model, this would be bargaining and anger.
Whether you're right or not, it doesn't matter - this is not the time or place to bring this up.
> I had to write my own string.h ANSI C library because the one 3DO supplied with their compiler had bugs! string.h??? How can you screw that up!?!?! They did! I spent a day writing all of the functions I needed in ARM 6 assembly.
https://github.com/Olde-Skuul/doom3do
I can't even imagine the level of skill required to just say, "Fine, I'll write MY OWN string lib!" while chasing a deadline.
As an aside...I wonder what will happen to her personal artifacts. There was a media blitz awhile back when Tim Cain said he doesn't have the original source code to Fallout because he was "ordered to destroy it" by Interplay when he left. But Becky then chimed in to say that she did have a surviving copy, because she was a founder. [0] I hope someone else on her behalf would be able to continue that effort, but I worry that with her death, Bethesda would assert that no one else has "legal standing" to do so.
[0] https://thisweekinvideogames.com/news/fallout-1-2-source-cod...
plenty of people have implemented strcpy(), strlen(), etc for embedded-like platforms.
https://github.com/Olde-Skuul/burgerlib
Welcome to Burgerlib
The only low level library you'll ever need
Burgerlib is a low level operating system library that presents a common API that operates the same on numerous mobile, desktop, and video game platforms. By using the library, it will allow near instant porting of an application written on one platform to another.
Burgerlib is not meant to be considered an engine, it's a framework on to which an engine can be created on top of and by using the common API, be compatible on dozens of platforms.
Filenames and paths are standardized, all text is UTF-8 regardless of platform. Display, input, audio, music, math, timers, atomics, and typedefs operate the same.
because there's currently a black strip up but there's no articles about a death on the first page
RIP, Becky.
Rebecca was not only an amazing programmer, but a true hacker from the get go. From what I understand she managed to achieve what she did without even a high school diploma -- a real natural talent.
I first really learned of her from the ANTIC podcast [1] in 2015 and was just kind of blown away by this cool, intelligent, creative and humble human being.
I'm personally sad she's gone, but also really...proud? to see how she went out, with tons of witty communications to her friends and associates in her recognizable voice.
To have such a positive impact in the world is something worth achieving.
1 - https://ataripodcast.libsyn.com/antic-interview-64-rebecca-h...
Sheesh, the mobile web is really predatory. Good that I don’t use it much.
I played BT1, BT2, and BT3 for hours and hours.
https://fabiensanglard.net/another_world_polygons_SNES/index...
This article is not on the front page so it took me a while to find what the black bar was referring to.
Cherish every sunrise.
RIP
[1]: https://corecursive.com/doomed-to-fail-with-burger-becky/
“We have gone on so many adventures together! But, into the great unknown! I go first!!!“
Such a legend. RIP.
She was probably the first programmer I knew by name as a kid, following the games industry as a kid.
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