Back to Home11/18/2025, 5:20:38 PM

RasterFlow – A lightweight node-based image editor

1 points
1 comments

Mood

supportive

Sentiment

positive

Category

tech

Key topics

image editing

node-based editing

procedural textures

RasterFlow is a lightweight node-based image editor that allows users to build images using a graph, and the author is seeking feedback from the community.

Snapshot generated from the HN discussion

Discussion Activity

Light discussion

First comment

N/A

Peak period

1

Hour 1

Avg / period

1

Comment distribution1 data points

Based on 1 loaded comments

Key moments

  1. 01Story posted

    11/18/2025, 5:20:38 PM

    4h ago

    Step 01
  2. 02First comment

    11/18/2025, 5:20:38 PM

    0s after posting

    Step 02
  3. 03Peak activity

    1 comments in Hour 1

    Hottest window of the conversation

    Step 03
  4. 04Latest activity

    11/18/2025, 5:20:38 PM

    4h ago

    Step 04

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Analyzing up to 500 comments to identify key contributors and discussion patterns

Discussion (1 comments)
Showing 1 comments
activey
4h ago
Hi Hacker News,

I’ve been working on a small desktop tool called RasterFlow, a node-based image editor focused on procedural textures, compositing, and real-time visual debugging.

It lets you build images using a graph instead of layers. You can generate noise, gradients, grids and patterns, combine and mask images, preview intermediate nodes, detach viewers, and export any node’s output. I built it mainly for technical artists and game-dev workflows (e.g. mask maps, channel packing) but it works well for general experimentation. It runs on both linux, osx and windows.

I’d love feedback - especially on UX, performance, and missing features.

Link: https://rasterflow.io

Cheers!

ID: 45969205Type: storyLast synced: 11/18/2025, 5:23:45 PM

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