Back to Home11/18/2025, 6:15:20 PM

Making Every 5x5 Nonogram: Part 2 – Scaling, Bots, and Bugs

1 points
1 comments

Mood

thoughtful

Sentiment

positive

Category

tech

Key topics

Nonogram

game development

web development

puzzle games

The post is a behind-the-scenes look at the challenges faced while creating a collaborative web game to solve all 5x5 Nonogram puzzles, with the discussion continuing this narrative.

Snapshot generated from the HN discussion

Discussion Activity

Light discussion

First comment

N/A

Peak period

1

Hour 1

Avg / period

1

Comment distribution1 data points

Based on 1 loaded comments

Key moments

  1. 01Story posted

    11/18/2025, 6:15:20 PM

    17h ago

    Step 01
  2. 02First comment

    11/18/2025, 6:15:20 PM

    0s after posting

    Step 02
  3. 03Peak activity

    1 comments in Hour 1

    Hottest window of the conversation

    Step 03
  4. 04Latest activity

    11/18/2025, 6:15:20 PM

    17h ago

    Step 04

Generating AI Summary...

Analyzing up to 500 comments to identify key contributors and discussion patterns

Discussion (1 comments)
Showing 1 comments
okayestjoel
17h ago
Every 5x5 Nonogram was a collaborative, realtime web game released earlier this year with the ambitious goal to (collectively) solve all ~25 million line-solvable nonogram puzzles.

This is Part 2 in a behind-the-scenes look at some of the challenges in creating a public web game that anyone could play.

ID: 45969926Type: storyLast synced: 11/18/2025, 6:17:41 PM

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