Launch HN: Mosaic (YC W25) – Agentic Video Editing
Mood
calm
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positive
Category
tech
Key topics
AI
video editing
YC startup
We were engineers at Tesla and one day had a fun idea to make a YouTube video of Cybertrucks in Palo Alto. We recorded hours of cars driving by, but got stuck on how to scrub through all this raw footage to edit it down to just the Cybertrucks.
We got frustrated trying to accomplish simple tasks in video editors like DaVinci Resolve and Adobe Premiere Pro. Features are hidden behind menus, buttons, and icons, and we often found ourselves Googling or asking ChatGPT how to do certain edits.
We thought that surely now, with multimodal AI, we could accelerate this process. Better yet, an AI video editor could automatically apply edits based off what it sees and hears in your video. The idea quickly snowballed and we began our side quest to build “Cursor for Video Editing”.
We put together a prototype and to our amazement, it was able to analyze and add text overlays based on what it saw or heard in the video. We could now automate our Cybertruck counting with a single chat prompt. That prototype is shown here: https://www.youtube.com/watch?v=GXr7q7Dl9X0.
After that, we spent a chunk of time building our own timeline-based video editor and making our multimodal copilot powerful and stateful. In natural language, we could now ask chat to help with AI asset generation, enhancements, searching through assets, and automatically applying edits like dynamic text overlays. That version is shown here: https://youtu.be/X4ki-QEwN40.
After talking to users though, we realized that the chat UX has limitations for video: (1) the longer the video, the more time it takes to process. Users have to wait too long between chat responses. (2) Users have set workflows that they use across video projects. Especially for people who have to produce a lot of content, the chat interface is a bottleneck rather than an accelerant.
That took us back to first principles to rethink what a “non-linear editor” really means. The result: a node-based canvas which enables you to create and run your own multimodal video editing agents. https://screen.studio/share/SP7DItVD.
Each tile in the canvas represents a video editing operation and is configurable, so you still have creative control. You can also branch and run edits in parallel, creating multiple variants from the same raw footage to A/B test different prompts, models, and workflows. In the canvas, you can see inline how your content evolves as the agent goes through each step.
The idea is that canvas will run your video editing on autopilot, and get you 80-90% of the way there. Then you can adjust and modify it in an inline timeline editor. We support exporting your timeline state out to traditional editing tools like DaVinci Resolve, Adobe Premiere Pro, and Final Cut Pro.
We’ve also used multimodal AI to build in visual understanding and intelligence. This gives our system a deep understanding of video concepts, emotions, actions, spoken word, light levels, shot types.
We’re doing a ton of additional processing in our pipeline, such as saliency analysis, audio analysis, and determining objects of significance—all to help guide the best edit. These are things that we as human editors internalize so deeply we may not think twice about it, but reverse-engineering the process to build it into the AI agent has been an interesting challenge.
Some of our analysis findings: Optimal Safe Rectangles: https://assets.frameapp.ai/mosaicresearchimage1.png Video Analysis: https://assets.frameapp.ai/mosaicresearchimage2.png Saliency Analysis: https://assets.frameapp.ai/mosaicresearchimage3.png Mean Movement Analysis: https://assets.frameapp.ai/mosaicresearchimage4.png
Use cases for editing include: - Removing bad takes or creating script-based cuts from videos / talking-heads - Repurposing longer-form videos into clips, shorts, and reels (e.g. podcasts, webinars, interviews) - Creating sizzle reels or montages from one or many input videos - Creating assembly edits and rough cuts from one or many input videos - Optimizing content for various social media platforms (reframing, captions, etc.) - Dubbing content with voice cloning and lip syncing.
We also support use cases for generating content such as motion graphic animations, cinematic captions, AI UGC content, adding contextual AI-generated B-Rolls to existing content, or modifying existing video footage (changing lighting, applying VFX).
Currently, our canvas can be used to build repeatable agentic workflows, but we’re working on a fully autonomous agent which will be able to do things like: style transfer using existing video content, define its own editing sequence / workflow without needing a canvas, do research and pull assets from web references, and so on.
You can try it today at https://edit.mosaic.so. You can sign up for free and get started playing with the interface by uploading videos, making workflows on the canvas, and editing them in the timeline editor. We do paywall node runs to help cover model costs. Our API docs are at https://docs.mosaic.so. We’d love to hear your feedback!
Mosaic, a YC W25 startup, has launched an agentic video editing platform, likely leveraging AI for automated editing.
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Some feedback initially on the landing page, looks great but I thought that there is, for me, too much motion going on on the homepage and the use cases page. May be an unpopular opinion!
very valid point though — I think a demo clip of a BEFORE vs AFTER immediately somewhere in the hero even or right below it would be helpful
thanks for the feedback
This is a long winded way of saying that I think creators need what you're making! People who have hours of awesome footage but have to spend dozens of hours cutting it down need this. Then also people who have awesome footage but aren't good at editing or hiring an editor, same thing. I'd love to see someone solve this so that 90th percentile editing is available to all, and then it can be more about who has the interesting content, rather than who has the interesting content and editing skills.
soon, we also plan to incorporate style transfer, so you could even give it a video from the channel you enjoy watching + your raw footage, and have the agent edit your footage in the same style of the reference video.
In relation to the demo requests below, I think this would be a good example of how an average person might use your platform.
i playback parts of the cinematic edit I made to the conversation between Dwarkesh Patel and Satya Nadella (e.g. added cinematic captions, motion graphics)
i can post the full edit as well if you're interested
Would have been nice if there was a killer demo on your landing page of a video made with Mosaic.
a lot of tooling is being built around generative AI in particular, but there's still a big gap for people that want to share their own stories / experiences / footage but aren't well-versed with pro tools.
valid feedback on the landing page — something we'll add in.
Hidden behind a UI? Most of the major tools like blade, trim, etc. are right there on the toolbars.
> We recorded hours of cars driving by, but got stuck on how to scrub through all this raw footage to edit it down to just the Cybertrucks.
Scrubbing is the easiest part. Mouse over the clip, it starts scrubbing!
I’m being a bit tongue in cheek and I totally agree there is a learning curve to NLE’s but those complaints were also a bit striking to me.
Scrubbing is easy enough when you have short footage, but imagine scrubbing through the footage we had of 5 hours of cars driving by, or maybe a bunch of assets. This quickly becomes very tedious.
Good luck with it, sincerely.
My end goal was to let an agent make semantic changes (e.g., "remove the parts where the guy in the blue dress is seen") by simply grepping the context spec for the relevant timestamps and using ffmpeg to cut them out.
How are you extracting context from videos?
I will be checking this out!
I'm building something exactly similar and couldn't believe my eyes when I saw the HN post. What i'm building (chatoctopus.com) is more like a chat-first agent for video editing, only at a prototype stage. But what you guys have achieved is insane. Wishing you lots of success.
to healthy competition!
Multimodal models are good at frame-level recognition, but editing requires understanding relationships between scenes, have you found any methods that work reliably there?
Will be using this a ton in the future
I'm really tired of editing videos in the cloud. I'm also also tired of all these AI image and video tools that make you work over a browser. Your workflow seems so second class buried amongst all the other browser tabs.
I understand that this is how to deploy quickly to customers, but it feels so gross working on "heavy" media in a browser.
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