Back to Home11/18/2025, 8:18:35 AM
How Quake.exe got its TCP/IP stack
Mood
calm
Sentiment
positive
Category
tech
Key topics
Quake
networking
gaming history
The article explores how Quake.exe gained its TCP/IP stack, providing insight into the game's networking implementation.
Snapshot generated from the HN discussion
Discussion Activity
Active discussionFirst comment
1h
Peak period
14
Hour 8
Avg / period
8.6
Comment distribution112 data points
Based on 112 loaded comments
Key moments
- 01Story posted
11/18/2025, 8:18:35 AM
13h ago
Step 01 - 02First comment
11/18/2025, 9:39:31 AM
1h after posting
Step 02 - 03Peak activity
14 comments in Hour 8
Hottest window of the conversation
Step 03 - 04Latest activity
11/18/2025, 9:38:05 PM
21m ago
Step 04
Generating AI Summary...
Analyzing up to 500 comments to identify key contributors and discussion patterns
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ID: 45962654Type: storyLast synced: 11/18/2025, 8:20:40 AM
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