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  1. Home
  2. /Discussion
  3. /Apple loses UK App Store monopoly case, penalty might near $2B
  1. Home
  2. /Discussion
  3. /Apple loses UK App Store monopoly case, penalty might near $2B
Last activity about 1 month agoPosted Oct 23, 2025 at 6:11 PM EDT

Apple Loses Uk App Store Monopoly Case, Penalty Might Near $2b

thelastgallon
373 points
387 comments

Mood

heated

Sentiment

negative

Category

other

Key topics

Antitrust
Apple
App Store
Monopoly
Debate intensity80/100

Apple loses a UK court case over alleged App Store monopoly abuse, potentially facing a $2B penalty, sparking debate over the fairness of Apple's commission rates and the effectiveness of antitrust regulations.

Snapshot generated from the HN discussion

Discussion Activity

Very active discussion

First comment

56m

Peak period

158

Day 1

Avg / period

53.3

Comment distribution160 data points
Loading chart...

Based on 160 loaded comments

Key moments

  1. 01Story posted

    Oct 23, 2025 at 6:11 PM EDT

    about 1 month ago

    Step 01
  2. 02First comment

    Oct 23, 2025 at 7:07 PM EDT

    56m after posting

    Step 02
  3. 03Peak activity

    158 comments in Day 1

    Hottest window of the conversation

    Step 03
  4. 04Latest activity

    Oct 26, 2025 at 11:44 PM EDT

    about 1 month ago

    Step 04

Generating AI Summary...

Analyzing up to 500 comments to identify key contributors and discussion patterns

Discussion (387 comments)
Showing 160 comments of 387
abtinf
about 1 month ago
3 replies
In English law, is there a clearly defined, well understood, written standard of “fair”?
ocdtrekkie
about 1 month ago
4 replies
I don't know, but when every single business on the planet has to pay you 30% for access to mobile device users, it definitely isn't.
jjtheblunt
about 1 month ago
1 reply
How do web pages accessed from (for example) Safari cost the publisher 30% of a subscription fee, when a subscription might be established off mobile first?
bigyabai
about 1 month ago
2 replies
How are web pages analogous to installing mobile software, in this particular example?
raincole
about 1 month ago
1 reply
In every single aspect of "business on the planet enabling access to mobile device users".
bigyabai
about 1 month ago
No? Websites are a subset of the software market, not the other way around. Apple can absolutely monopolize software distribution while providing a web browser.
jjtheblunt
about 1 month ago
> has to pay you 30% for access to mobile device users

is what the parent comment said, which overlooked web and assumed native app installs

JimDabell
about 1 month ago
2 replies
> when every single business on the planet has to pay you 30% for access to mobile device users

That doesn’t describe Apple’s situation though. Most businesses don’t distribute software at all; those that do mostly don’t need to distribute native iOS apps; those that do mostly don’t need to pay App Store fees; those that do mostly have to pay 15%. It’s only a fraction of a fraction of a fraction of a fraction that need to pay 30%.

bigyabai
about 1 month ago
1 reply
All those percentages are arbitrary, none of them are set through natural competition.

Good on the UK for not backing down. 15% or 150%, Apple should not be exempted from participating in a true market economy.

JimDabell
about 1 month ago
What are you referring to when you say “all those percentages”? I only mention two; 15% and 30%. 30% wasn’t arbitrary; it was in line with what other platform providers like Nintendo and Sony were charging at the time. If you’re referring to the multiple fractions of fractions, then obviously a business that has nothing to do with software isn’t being coerced by Apple.
giobox
about 1 month ago
1 reply
> those that do mostly have to pay 15%

This case only concerns Apple's App Store fees before 2020; it was a blanket 30% charge for paid apps until they introduced those changes following the whole Epic Games legal saga etc.

Apple are not paying a penalty for anything after 2020 when the new rules allowing those with lower turnover to pay 15% came into effect etc.

> It’s only a fraction of a fraction of a fraction of a fraction that need to pay 30%

During the first 12 years of the App Store, everyone paid 30%.

JimDabell
about 1 month ago
2 replies
> During the first 12 years of the App Store, everyone paid 30%.

This is still not correct. The original claim was “every single business on the planet”. That’s ridiculously overstated.

Even if you massively narrow the scope to only businesses that have iOS apps that make money directly through the app, it’s still not true. The 30% specifically applies to buying digital goods and services through iOS apps.

Take Uber, for instance. They make vast amounts of money through their iOS app. They do not have to pay Apple 30%, or 15%, or anything beyond the basic $99/yr developer account fee. They absolutely do not have to pay 30% for access to the platform.

giobox
about 1 month ago
> The 30% specifically applies to buying digital goods and services through iOS apps

This is not correct at all and grossly misrepresents how Apple collects revenues on the store - the 30% applied to the list price of any paid app as well.

Prior to 2020, if your app had a price tag on the app store, you paid 30% of said price to apple on every sale. There is no ifs, no buts, no lower rate for smaller players like today. You had a price tag, you paid 30%, whether you sold 100m copies or 5.

The decision taken by the CAT here concerns the fee for paid apps (what they call the distribution charge) as well as in app fees, the latter of which had some exemptions for specific transaction types from the likes of Amazon, Uber etc (but famously not Spotify or Epic Games, or the Amazon Kindle app etc etc...). The "distribution charge" did not.

shuckles
about 1 month ago
Or Spotify, a common complainant, who pays Apple $0 because they only sign up accounts on their website.
criddell
about 1 month ago
2 replies
Why do so many people quote the 30% number?

Only apps with more than $1,000,000 annual revenue are paying 30%. Most apps are smaller than that and are hit with a 15% fee.

tucnak
about 1 month ago
1 reply
I think you should aggregate by app installs, not distinct apps. The apps to make most impact, are most-installed apps. What if my app blows up to a tune of 1.2 mil? I'll be paying 400k Apple tax just because that's why?
nandomrumber
about 1 month ago
Good point.

The percentage rate should go down the more you sell. That’s usually how scale works.

benoau
about 1 month ago
1 reply
Because the 30% is "opt-in" not automatic, the $1m threshold applies to all your apps and associated accounts apps combined, and $1m is just not a big target anymore considering 8400 people on $10/month subscriptions will get you over that line.

And of course, when they announced this big discount it was reported to apply to about 5% of actual IAP spending, which would make the average commission fee being paid around 29%.

tldr; it's a weaselly discount.

criddell
about 1 month ago
1 reply
> $1m is just not a big target anymore

Yes it is. The percentage of developers in the App Store who make more than $1 million per year is tiny.

According to this analysis[1], it's a single digit percentage. Hardly anybody pays 30%.

[1]:https://sensortower.com/blog/app-store-revenue-share-analysi...

benoau
about 1 month ago
That's a 2020 report,by 2023 Apple was saying the $1m+ developers had grown to 10% of developers and many small developers were now earning $1m+. Correlating of course with the subscription-ification of everything.

https://www.apple.com/newsroom/2023/05/small-developers-on-t...

shuckles
about 1 month ago
Where does this meme come from? Spotify pays Apple nothing more than a $99 developer fee, and the streaming music business would not exist in its current form without iPhone.
cjs_ac
about 1 month ago
1 reply
No, that's why courts and tribunals exist: to decide what's just in each specific case.
amelius
about 1 month ago
Yes. People always think about the law as if it is code. But code means it can be hacked (loopholes can be found, etc.) Therefore, better leave the law open to interpretation and let a judge sort it out.
nemo44x
about 1 month ago
The UK doesn’t even have a single sourced constitution. Just random things from random times in random documents. Parliament is essentially king and can just make any law it wants at anytime with a basic majority. Nothing is codified. There are no real standards.

The UK is one of the most arbitrarily defined places in terms of law. It’s why they can have and enforce a 2-tier system. “Stirring things up” is literally a charge a judge can arbitrarily rule on. Place is hilarious.

tehjoker
about 1 month ago
2 replies
interesting I suspect the UK uses the same Regan Era definition of monopolistic practice as the US, meaning monopoly is fine so long as prices seen by consumers are low (or rather not provably raised)
dmix
about 1 month ago
The UK adopted the EU antitrust model in the 1990s and still kept it after Brexit. So it's has a lot more stuff about 'fairness' and controlling markets, it's not just about prices or monopolies abusing their market position or blocking mega mergers. At least on paper...
president_zippy
about 1 month ago
You mean Circuit Court judge Robert Bork's "consumer welfare" standard?

He's the genius behind that.

The same Robert Bork whose SCOTUS nomination got held up by the Senate in a deluge of fire and fury, only for Antonin Scalia to get the job and make the same kind of rulings much more articulately.

ur-whale
about 1 month ago
1 reply
The financial penalty is peanuts for AAPL.

More interesting would be if they'd be forced to allow other app stores.

ocdtrekkie
about 1 month ago
1 reply
I think both third party app stores (without aggressive scare screens) and third party payments will be globally available on both platforms in the next few years. But it will take some time for enough piecemeal jurisdictions to require it for it to become burdensome for the companies to have different options in different regulatory regimes, and to make it no longer worth blocking in jurisdictions which haven't ruled against them yet.
stavros
about 1 month ago
2 replies
Yeah but Apple always required signing, and Google is moving to that too, so they can simply charge you an exorbitant amount to get your app signed, moving the money maker from the store to the dev environment.
ocdtrekkie
about 1 month ago
2 replies
Now that the regulators are actually saying this is a problem I suspect these schemes will be addressed much faster. I'm pretty stunned Google announced that just after losing the case, because it's so remarkably stupid. Judges do not like being screwed with.
joomla199
about 1 month ago
The police does not like being screwed with either. These aren’t good things. People with significant authority perform a duty and ought to act independently of their personal feeling.
stavros
about 1 month ago
I really hope so, because I was hoping Apple would be forced to be more open, and was surprised that, instead, Google got more closed.
1oooqooq
about 1 month ago
1 reply
https://github.com/deckerst/aves/issues/1802

and google is surreptitiously flagging several of the top alternatives to their spyware bloatware on android, as a prelude to the change.

this is clearly an action that can be easily attributed to incompetence, but is a thinly veiled way to ensure a flood of verified open source joining early on the ransom for signing whitelist.

userbinator
about 1 month ago
Scare people enough times without reason, and they'll stop listening. An increasing number of people already have. It'll be amusing if the word "security" becomes meaningless soon, or is perceived negatively by the majority of the population. Only then can freedom win.
awillen
about 1 month ago
2 replies
"The CAT said in its ruling that developers were overcharged by the difference between a 17.5% commission for app purchases and the commission Apple charged, which Kent's lawyers said was usually 30%."

Where does the 17.5% come from? I can't find it here or in the link Reuters article. Is that just the number that the tribunal decided was fair? If so I'd love to read the analysis of how they got there.

bmandale
about 1 month ago
2 replies
"""

919. The comparators available to us (the Epic Games Store, the Microsoft Store and Steam’s lower headline rate) suggest that the competitive rate of commission would be in the range of 12 to 20%. We do think it is reasonable to make some adjustment to that range to accommodate the points made by Apple about its premium brand, the quality of its offering and its established market position. However, we do not think those would be sufficient to displace the upper end of the range and are likely to operate mainly at the lower end, where the offerings are arguably less attractive to users for those reasons.

920. Applying again an approach of “informed guesswork”, on the basis of the evidence before us, we find that the likely range of Apple’s Commission for iOS app distribution services in the counterfactual is between 15% and 20%. For the purposes of quantifying the overcharge (for both the exclusionary abuses and the excessive and unfair pricing abuse) we will use the mid-point of that range, which is 17.5%.

shuckles
about 1 month ago
2 replies
TLDR: they made it up.
criddell
about 1 month ago
1 reply
What else would you expect?

It’s from a tribunal. They make judgements.

shuckles
about 1 month ago
2 replies
Judgment can be grounded in reality or it can be picking a random subrange of a list of somewhat random ranges and then picking a midpoint because why not.
bmandale
about 1 month ago
1 reply
What would you expect them to do in this case in particular?
shuckles
about 1 month ago
2 replies
Consider Google Play, for starters.
bmandale
about 1 month ago
2 replies
Google play has a dominant market position as well and is presumably next for this sort of ruling
shuckles
about 1 month ago
1 reply
Wow sounds very comparable yet notably omitted from the ranges the tribunal considered. Sounds like you agree with me that they just made it up? Or are you saying that it's fair to exclude the app store of an open platform which has plenty of "free market" competition from side loaded and 3p distribution apps because ~vibes~?
lozenge
about 1 month ago
Not considered? The words "Google Play" are in the judgment 47 times. Maybe you could read it?

By your logic, each of the two companies could use the other as an example and then both get away with breaking competition law. Two wrongs don't make a right.

Jalad
about 1 month ago
The gang learns what an oligopoly is
troupo
about 1 month ago
1 reply
They have a literal section "(6) Description of the “comparator” platforms" where the very first item is "(a) Google and other Android platforms"

There's a section "112. On 10 June 2022, the CMA published the final report in its MEM Study, which contains a number of findings in relation to both Apple and Google."

It's amazing that you never even tried to read the actual document but already immediately assume a position that is trivially proven wrong.

shuckles
about 1 month ago
1 reply
> comparable yet notably omitted from the ranges the tribunal considered

Interesting to accuse people of not reading the document in a post where you don’t read a 3 sentence comment (and reply to the wrong one, but we can chalk that up to HN UI).

troupo
about 1 month ago
This is the correct comment to reply to.

Imagine if you actually read and understood the document instead of pressing on with your ignorance.

The court considered Google Play. And explained how Google Play has the exact dame issues as AppStore. So whatever Google Play is doing is irrelevant to a case against Apple.

It's not a difficult document to read and understand. Just lengthy.

I would quote relevant sections, but that would be a completely wasted effort.

Adieu.

bondarchuk
about 1 month ago
It cannot be grounded in reality precisely because it's a monopoly. The whole point of laws against monopolies is to let the market figure out the fair rate, or to define the "fair" rate as the one that emerges in a competitive market. So by definition of what the whole case is about it is impossible to give a fair rate in this case. If you don't want to be subjected to guesswork, stop being a monopoly and let the market figure it out.
IshKebab
about 1 month ago
What else would they do?
awillen
about 1 month ago
Thanks for digging that out.
mikeiz404
about 1 month ago
I haven't dug through the linked documents but it's probably in here some where... https://www.catribunal.org.uk/judgments/14037721-dr-rachael-...
crims0n
about 1 month ago
10 replies
Honest question, what do people think is a fair percentage? The platform development, app hosting, payment processing, and quality control is surely worth something.
bitpush
about 1 month ago
3 replies
This question is valid only if Apple lets apps host their own apps, bring their own payment system.

Apple bans all such activities, has held the entire app ecosystem and seeks rent. If they think their offering is superior, then they should be OK competing. The fact that they have not opened it up says that they are happy to overcharge.

Remember, competition is always good. Let Stripe and Apple duke it out on payment processing, and let the best one win.

Let games me hosted both on Epic Store and App Store, and let users decide where to download it from.

That will be fair.

crims0n
about 1 month ago
3 replies
So in this scenario would Epic then need to develop and maintain their own toolchain and SDK for their app store? The development tools and education are also worth something, Epic shouldn’t get that for free.
jen729w
about 1 month ago
7 replies
Dystopian story plot:

Apple completely opens up the iOS platform. Do whatever you like.

Also, an XCode license is now $20,000/year. Don’t like it? Build your own.

bitpush
about 1 month ago
1 reply
> Also, an XCode license is now $20,000/year. Don’t like it? Build your own.

And people will. That's how competition works. If someone thinks they can make a profit by offering a) better product b) same product at a cheaper price, you'll see investment.

VCs will be pouring money to capture that market.

surgical_fire
about 1 month ago
> And people will.

And it will likely be much better too.

Aloisius
about 1 month ago
1 reply
Why stop at xcode?

Add a licensing fee for UIKit, Core Data, Core Text, Core Audio, Core Graphics, Metal, Network, SwiftUI, Quartz and all the other libraries apps use constantly.

Heck, why not for the OS itself? If you don't want to pay, they could conceivably dump you into an isolated VM and force you to write your own OS and userspace device drivers.

troupo
about 1 month ago
> Heck, why not for the OS itself?

We used to pay for OSes and OS upgrades. Heck, you still have to pay for Windows.

someNameIG
about 1 month ago
1 reply
Say no one builds their own, and iPhones now only have first party apps. How many people are going to buy them now? How well did the Windows phone sell with no app support? How's the app support on the Apple Vision Pro?

The idea that devs owe Apple for use of their SDKs and API development is absurd. Apple already profits from it as people by their phones due to the amount of third party app support. See how Apple's profits go when WhatsApp, Instagram, Spotify, Netflix Uber, banking apps, are all no longer available on their devices.

ENGNR
about 1 month ago
Vision Pro is an excellent example

What Apple really needs to do is mimic their old policy of no fees except for games. Let everyone develop for it, and then rug pull by making the fees apply to everything

But they can’t do it twice. So the Vision Pro ends up with no ecosystem

rescbr
about 1 month ago
That would be the best outcome!

We would be back to the real days of computing.

troupo
about 1 month ago
> Also, an XCode license is now $20,000/year. Don’t like it? Build your own.

That's what people literally did, multiple times, for multiple systems, and did a much better job than encumbents

trothamel
about 1 month ago
If I'm remembering correctly, the community jailbroke the iPhone OS and produced a toolchain and app installer before the App Store's original release.
pjc50
about 1 month ago
Have you heard of gcc? The entire open source ecosystem exists because people were able to build their own.

It's entirely possible to build apps to run on OSX without touching Apple tools .. except for notarization, which they force you to use.

lukeschlather
about 1 month ago
Epic has a toolchain and SDK for their own app store. So does Valve, and many other competitors, and Apple won't let them install their toolchain on iOS.
pjc50
about 1 month ago
https://store.epicgames.com/en-US/
Devasta
about 1 month ago
1 reply
Hardly always good. The mobile app ecosystem on both iOS and Android is a morass of freemium games and ad slop, because the market has determined that hooking one whale is more important than creating a quality product.

The competition will find the most profitable process, not the one that serves customers best necessarily.

The biggest change the iPhone users are going to see an increase in spyware. They'll also notice in a few years a bunch of websites go Chrome only.

bitpush
about 1 month ago
1 reply
On Macs, users can download and install apps freely from the internet, and that platform isnt "a morass of freemium games and ad slop".

Why is that for one platform, everything needs to go through AppStore while the other it is OK - and both are equally secure?

Are you sure you're not falling for Apple's reality distortion field?

rkomorn
about 1 month ago
Not OP, and not that I buy that the App Store serves its purpose given what's currently on it, but I just don't think the two platforms are comparable.

iPhones outnumber Macs something like 10:1. The user base tech literacy is lower on average. The usage habits are different.

The payoff for creating freemium and ad slop stuff on iOS is way higher.

thewebguyd
about 1 month ago
> Apple lets apps host their own apps, bring their own payment system.

And also not require those apps to be also approved by Apple, which they are trying to do with AltStore and the DMA.

Users should be able to go to a dev's website, pay them directly, and download the ipa and install it with a click from the website. Having to go through any kind of "app store" at all should be optional.

raincole
about 1 month ago
7 replies
The honest answer is that Apple shouldn't own iOS and its main app store at the same time. But there is not legal / regulation framework to prevent that.

Case in point: Steam is taking 30% too. But you've heard much less fuss over it, right? Why? Is it because of players' cult-like behavior around Steam? (probably partially) But more importantly it's because Valve doesn't own Windows and Steam Deck is a far smaller fry.

npinsker
about 1 month ago
1 reply
Steam's cut decreases to 20% after a certain amount of money. Also Steam does a lot more to earn their cut than any other platform, by far -- for example, they do a lot of promotion for you, both algorithmic and through things like Daily Deals, for free, whereas on iOS it is very difficult for ad spend to not be a significant part of your budget. The rule of thumb I've heard is, for every organic sale you make, Steam's algorithm will get you one more sale. So their cut feels quite worth it.

A closer example is game consoles, whose associated stores also take 30%, and nobody seems to complain about.

raincole
about 1 month ago
1 reply
> for every organic sale you make, Steam's algorithm will get you one more sale

I'm not sure what you mean. Every game dev now refers what Steam algorithm gives you "organic sale."

npinsker
about 1 month ago
Maybe my wording wasn't good -- I meant a sale driven primarily through a channel other than Steam (streamer, Reddit, ads, friend recommendation).

It's difficult for me to really trust this stat though because purchasing decisions are complicated.

tomasphan
about 1 month ago
1 reply
Steam feels like a partnership with developers where Apple is a gatekeeper. I publish free games on Steam and all it costs is a $100 one time fee per game. I get human review and feedback on my marketing material and store page assets.

Apple is incredibly strict with the content they allow to the point that it feels like a they exclusively cater to children. It’s easier to vibe code the apps that I want under my own developer account because at least I can side load those.

nomel
about 1 month ago
Not sure why this was flagged. Apple is strict and does not allow graphic adult content, famously so [1]. One of the only exceptions you'll find is Twitter/X.

Steam does allow this. But, has recently started restricting some adult content [2].

[1] https://techcrunch.com/2010/04/19/steve-jobs-android-porn/

[2] https://www.gamesindustry.biz/whats-going-on-with-steam-and-...

rpdillon
about 1 month ago
> Steam is taking 30% too. But you've heard much less fuss over it, right? Why? Is it because of players' cult-like behavior around Steam?

It's because Valve doesn't routinely screw over developers and gamers. Steam never removed a game from Steam because it could cause "customer confusion" because it was too similar to one of Valve's own games. When Valve released the Steam Deck, they didn't layer on a bunch of trash for "safety", they sold gamers a portable Arch Linux box that, other than running Windows games on Linux, also runs local LLMs, games from GOG, and development environments. You can write games for Steam on a Steam Deck, compile them, and run them. It's the exact opposite of what Apple is doing - Valve offers total control, and you can use it to do awesome stuff without having to pay a tithe to some overlord corporation that thinks they still own hardware that you purchased from them.

StopDisinfo910
about 1 month ago
Valve has plenty of competition and let people buy from other stores even on the Steam Deck. Heck, you can even add games bought on other store to the Steam Launcher and still use Valve functionality like controller mapping in them.
bsimpson
about 1 month ago
You can also mod your Steam Deck to your heart's content. There's a plugin called Junk Store that will let you use other stores.
Liftyee
about 1 month ago
People are understandably much more amenable to Valve because the company as a whole behaves in a much more cooperative and pro-consumer way... e.g. Steam deck repair options, furthering Linux gaming, and Gaben's general philosophy.

Cult-like or not, I find it reasonable to support companies that do things which you agree with. Valve's non-adversarial approach to business (as opposed to many rent-seeking corps these days) probably helps that perception.

abdullahkhalids
about 1 month ago
Steam sells games, which is mostly a "want" good. App Store has apps that have large scale economic and political implications - banking apps, messaging apps, etc. So it is understandable that people/governments care a lot more about reigning in the App Store than the Steam store.
someotherperson
about 1 month ago
1 reply
How much of a fee do you think you should pay to install applications on your computer? The same amount as that.

Or provide alternative ways to install software.

This is a problem of their own creation.

chongli
about 1 month ago
6 replies
As soon as you open the door to side-loading, you'll have scammers and data-siphoners force all their users to side-load so that they can completely bypass Apple's privacy controls and security features. The entire iOS ecosystem is built on the App Store review process as a gatekeeper for entitlements and the capabilities they grant (through API access).

How do you solve that problem for side-loaded apps?

monkmartinez
about 1 month ago
1 reply
Does Apple have an explicit guarantee that apps can not scam or data siphon from an iPhone or iPad app?
chongli
about 1 month ago
2 replies
Yes, assuming that iOS's entitlement security has not been broken.
Deathmax
about 1 month ago
1 reply
As if the App Store had any sort of those guarantees. I know of people have been scammed via WebView wrappers that purported to be some benign app to pass app store review, which were then pointed at fake exchange websites afterwards. GitLab which was hosting their C&C mechanism took action faster than Apple or Google did to take down multiple scam apps across multiple different developer identities, but the scammers spun up new apps the next day.
chongli
about 1 month ago
2 replies
WebView wrappers don't have any more ability to siphon data out of the phone than any other app. Scammers can always scam users if they can trick them into entering data into a website. There's nothing anyone can do about that (besides blocking web access).
Rohansi
about 1 month ago
1 reply
The point is Apple isn't really helping with the problem because the weakest link is people. If you can get someone to install malicious software how much more difficult is it to have them willingly give it via phishing?
chongli
about 1 month ago
1 reply
I don’t see how going back to the Wild West of the PC era is supposed to help these nontechnical users be safer. The App Store isn’t perfect but it’s far, far safer than that.

I have vivid memories of loads of relatives in the Windows XP era with browsers laden with toolbars that spy on everything they do and slow the computer to a crawl. Those users see something like the iPhone as a massive breath of fresh air. Nothing you install on the App Store can inject adware into the rest of the operating system like that.

array_key_first
about 1 month ago
> Nothing you install on the App Store can inject adware into the rest of the operating system like that.

That has literally fuck all to do with the app store. That's called sandboxing - the app store has nothing to do with sandboxing. They are different things.

Why are we being dishonest.

bloppe
about 1 month ago
So... what's the point of all the onerous restrictions in the first place?
asadotzler
about 1 month ago
Point me to an Apple document that says they'll reimburse me if I'm scammed by an App Store app. If Apple cannot offer a guarantee, that means they don't trust their App Store to protect me and if they don't trust their App Store to protect me then they can hardly claim in court that they deny user choice to protect users.
dreamcompiler
about 1 month ago
1 reply
How is it that I can load MacOS apps from anywhere, and yet they don't "completely bypass Apple's privacy controls and security features"?
nomel
about 1 month ago
The context here is mobile. Everyone understands that you're free to break/install things as you wish, in macOS, if you disable the "dumb user" safeguards.
anonymous908213
about 1 month ago
3 replies
Sideloading, AKA "installing software on your device", is something PCs have been handling just fine for decades. It's fine to warn the user when they're going off the beaten trail, but do not lock them in a cage to prevent them from doing so.

If they ignore the warnings and get scammed because they are unable to identify reputable software from disreputable software, they learn a life lesson. Life goes on. There should be no societal expectation that everyone is prevented from ever taking an action that could bring themselves harm, by preventing them from taking actions at all.

chongli
about 1 month ago
6 replies
There are entire classes of people who have simply given up on PCs and only use a phone, so I would call that substantial evidence that PCs have NOT "been handling [it] just fine." For these folks, PCs are a total failure; a dead end. A danger zone to be avoided at all costs.
anonymous908213
about 1 month ago
1 reply
If you have a citation that droves of people are abandoning PCs for phones specifically because PCs allow them to install software of their choice, rather than other reasons like the convenience of a computer that fits in their hand, I'd be interested in seeing it. Because that sounds like an absolutely outrageous claim to be asserting as a fact to me.
chongli
about 1 month ago
1 reply
You can Google it yourself. There are tons of studies showing a decline in technology literacy among younger generations (Z and alpha). Millennials were the peak.

This shows that younger kids aren’t using traditional PCs, at least not to the same degree. They just use phones and tablets. At best they may play games on their PC by installing via Steam. Very few of them are becoming proper technologists (able to install and use any software, script the computer, or write their own software).

anonymous908213
about 1 month ago
2 replies
No shit. That's completely different from what you claimed, though, which was specifically that people were giving up PCs to become smartphone users because they appreciated the lack of choice that smartphones gave them.

The phenomenon you're talking about now is so completely in another universe that it's insane you would conflate the two. I actually can't finish typing this response properly because it's hurting my head every second I continue to think about your argument. To sum it up really shortly: smartphones universal, required to even participate in society, people now given smartphones from early age, multi-functional as phones, cameras, etc, they fit in your pocket, more than sufficient for normie use cases and in fact more suitable for many use cases that don't entail sitting at a desk at home, computers are specialised tools for specialised functionality that many people have no need for. There are 100000000 reasons why smartphone usage displaces PC usage that aren't because they explicitly abandoned PCs for the crime of allowing them to choose what software to install, which was your claim. Not even having mentioned that globally, 75% of smartphone usage is Android which doesn't lock its users in the cage (for the time being).

nandomrumber
about 1 month ago
1 reply
You think smartphones give people fewer choices?
troupo
about 1 month ago
Yes.

Now you have a multibillion-dollar supranational corporation playing judge jury and executioner for any of your choices.

E.g. App Store prohibits adult content (which is not illegal). Prohibits emulators (which are not illegal) [1]. Prohibits or hinders the use of better alternatives to pre-installed apps (Photos, Camera, Maps, Siri) [1]. Removes any and all apps if there's a hint of displeasure from wannabe dictators.

Basically, you don't have your range of choices. You have Apple's range of choices.

[1] Some of these choices are now better on iOS precisely due to Apple losing the fight against governments. They finally allowed emulators after they lost a battle against alternative app stores. They finally gave options to change some default apps (but not all, and not in all countries, see e.g. https://mjtsai.com/blog/2025/03/14/dma-compliance-default-ma...)

chongli
about 1 month ago
1 reply
Do you think smartphones would be ubiquitous today if they had the malware situation that plagued Windows XP?
anonymous908213
about 1 month ago
I think you overstate how bad said situation was, and to the extent it was a problem I doubt it had any meaningful impact on PC usage rates, and I have not the slightest doubt that such a situation would have had minimal bearing on smartphone adoption. People are drawn to things that offer utility to them, regardless of any downsides. That's why people will happily hand over the entire details of their private life to any internet service that asks it of them, and why the market does not punish any company that has security breaches and loses hundreds of millions of people's personal information. Security and privacy are at the very bottom of a normie's list of concerns in practice, even if they might say they care in surveys. If something is useful to them, they will use it regardless of security and privacy flaws.

Edit: It's also telling that you need to go back to XP to make your case. It's 2025. Security practices have improved a ton to give people more protection from themselves without outright taking away their freedom to make choices.

Also, let's again re-iterate that Android usage outnumbers iOS by three-to-one, so it is clear in practice that people are in fact willing to adopt a phone that allows them to make mistakes (if they try very hard to).

Fire-Dragon-DoL
about 1 month ago
The same can be said about alcohol, yet all you need to do is reach alcohol age in the country you live in, no "license to drink alcohol". Why PCs should be treated differently?
troupo
about 1 month ago
> There are entire classes of people who have simply given up on PCs and only use a phone

Which actually makes the case for "Apple cannot control what people install on their devices or demand that apps pay them and can't even use other payment providers"

mrheosuper
about 1 month ago
Appstore has been the only app store on IOS for nearly 2 decades. And you are saying IOS has been a perfect safe zone, and you cannot lose any hard-earn money on IOS for 2 decades? What a joke.
nandomrumber
about 1 month ago
Botnets, rootkits, virus, malware.

That’s how fine PC’s have been doing software.

Search for your preferred PC brand and list of CVEs.

I’ve had Windows / malware roll back a BIOS update to a previous version that had a know (published CVE) remote code execution vulnerability complete with published proof of concept.

bloppe
about 1 month ago
Thank you for your concern, but I need a phone, not a device to manage dementia. I don't see why nobody should be allowed to have the former just because a few people need the latter.
flomo
about 1 month ago
2 replies
There was some point around 15 years ago when it was nearly impossible to download and install Windows software without getting some extra adware and etc. This was true even for 'legit' vendors like Sun and Adobe. (Plus Google would offer up wrapped installers for Firefox, OpenOffice, etc.) Honestly if you thought "things were fine", you were ignoring the Linux/Mac people laughing about it.
anonymous908213
about 1 month ago
1 reply
"Nearly impossible" is quite a stretch. While it was certainly shameful that it ever became as mainstream as it did, it was a matter of unticking checkboxes in the adware installers, and there was plenty of software out there that did not engage in that behaviour to begin with. At any rate, I didn't say anything about operating systems. You can also install software of your choice on Linux or Mac. I'm not really sure what point you were driving at there.
flomo
about 1 month ago
Point being the only real difference between Windows and Mac was marketshare. (Linux doesn't have an ABI, software predominantly comes from the 'store'.)
array_key_first
about 1 month ago
Having an app store does literally nothing to prevent adware. Almost all apps currently on the Apple app store or Google play store are adware.
com2kid
about 1 month ago
1 reply
The PC app ecosystem is a tiny fraction of the App Store's, outside of, notably, Steam's locked down closed ecosystem.

Having a single way to pay, subscribe, cancel, browse apps, beta test versions, and update apps, proved to be a huge game changer for making software accessible while also minting millionaires around the world in terms of small development teams.

anonymous908213
about 1 month ago
1 reply
In 2024, computer software generated around $373b in revenue while mobile apps generated around $522b. Given that smartphone usage is significantly higher worldwide than computer usage (around 2 to 1 ratio), the stats do not really support your thesis that locking down software access to the whims of a monopoly hegemon results in a massive financial boon to application developers. Even if it did, it still would not justify the harm to the end user entailed, but it also just doesn't do what you say it does to begin with.

Incidentally, while looking this up, I discovered that 2/3rds of that $522b in app revenue comes from in-app advertisements. And here somebody was trying to mock Windows for being adware friendly circa 2005. Good lord.

com2kid
about 1 month ago
> computer software generated around $373b in revenue while mobile apps generated around $522b.

What percentage is consumer vs corporate spend in each category? How much of that 373b is SaaS revenue vs local installed apps?

> And here somebody was trying to mock Windows for being adware friendly circa 2005.

The adware in 2005 was actively hostile and infested entire systems. It replaced browsers, search engines, and even injected itself onto every webpage you viewed. In contrast mobile ads are interstitials during game play.

cco
about 1 month ago
1 reply
My precise location data and credit card transactions are freely available on the market.

Just by companies listed on the stock market who got that data "legally" in our current walled and "safe" garden.

I appreciate a lockdown for kids and elders, but let's not pretend our data is locked safely away in this walled garden.

chongli
about 1 month ago
1 reply
Credit card and location data is one thing. If we opened up these devices to the Wild West we’d have spyware that tracks every single thing you do on the phone in real time (and logs all your conversations and everything else). We’d also have malware that gets root access to the phone and breaks into your bank accounts.

It would be a total disaster!

array_key_first
about 1 month ago
1. The app store is already mostly spyware.

2. Apps are actively encouraged by Apple and Google to be spyware.

3. An app store cannot prevent spyware.

4. Sandboxing is unrelated to an app store.

5. Most source code is not available on the app store, and Apple and Google are actively hostile to open source apps.

6. There is zero source auditing done on the app store.

realusername
about 1 month ago
Apple gets most of it's appstore money from very shady casino-like game apps which I'm unconfortable giving to my family.

If there's any benevolent gatekeeping, I'm not seeing it.

array_key_first
about 1 month ago
Apple has literally zero "security features" that rely on the app store.

They do not review source code. There is malware on the Apple app store, because they do not review apps for malware. Because they do not review source code.

Any other opinion is just not true.

gpm
about 1 month ago
1 reply
As long as Apple requires they make use of those services for me to install software on the computer I bought, and they prevent others from producing equivalent competing devices via patents (i.e. government granted monopolies), zero.

It's not that it's not worth something, it's that they're abusing their patents and monopoly to extract further compensation after I already bought the device.

cedws
about 1 month ago
2 replies
You had the choice to buy another phone.
gpm
about 1 month ago
2 replies
I did not have a choice to buy another equivalent phone because patents legally forbid other companies from producing equivalent phones.

If Apple wants to take that defence, they should be required to have abandoned every patent they own on iPhones prior to my purchase of the device.

cedws
about 1 month ago
2 replies
Equivalent in what way? A Samsung, a Xiaomi, a Google phone have all of the necessary capabilities to live a modern life.
gpm
about 1 month ago
2 replies
Equivalent in the way of having the numerous features small and large that Apple has patents on. Whether that's being a rectangle with rounded corners (yes they have a patent on that, or at least did, and successfully defended it in court. Not sure what's happened in the meantime), or whatever random patents Apple has on making blood oxygen sensor technology just that little bit better.

If Apple believes their portfolio of patents protecting the iPhone is worthless, they should abandon them. That they haven't precludes the argument that they are.

cedws
about 1 month ago
1 reply
It sounds like your problem is with the patent system then. The point of patents is to grant exclusive rights to a technology in exchange for sharing information.
gpm
about 1 month ago
I'm not taking any issue with patents existing here. I'm taking issue with anti-competitive behavior that Apple is executing on top of the patent system. If Apple merely wanted to use their monopoly on features of devices to sell devices with those features I would have no issue. My issue is only when they leverage that monopoly to get a monopoly on the distribution of software to those devices and then leverages their monopoly on the distribution of software to those devices to extract fees for doing so.

Edit: I don't, for instance, have issues with how they use patents with macbooks. There they don't abuse their monopoly on certain hardware features to get and extract money from a secondary monopoly on software.

dialup_sounds
about 1 month ago
1 reply
You seem to be confusing Masimo's patent infringement case against Apple over Apple Watch with the notion that Apple has some kind of a patented blood oxygen sensor in the iPhone.

I don't think that supports your case that Apple's patent keeps other phones from being equivalent given that the sensor isn't in the iPhone and it's not even Apple's patent.

For what it's worth, I'm typing this on a Pixel which is also a rounded rectangle, so I'm skeptical that patent is really holding other phones back, either

gpm
about 1 month ago
1 reply
You're typing that on a Pixel with a bump sticking out the back, which would mean it doesn't violate the design patent.

I wasn't specifically thinking of that case, though it's likely why my mind chose that sensor as an example. Apple has patents on blood oxygen sensors, of course, because Apple has patents on basically everything they do. Here's a recent example that I just picked off of Google https://patents.google.com/patent/AU2024216430B2/en?q=(Oxyge...

dialup_sounds
about 1 month ago
1 reply
I'm not seeing how other phones are being held back by any of this. Google and Samsung have design patents, too, and my Pixel Watch also has a blood oxygen sensor.
gpm
about 1 month ago
All phones aren't equivalent, we agree on that right? Apple has legitimate hardware advantages in places. Faster more energy efficient chips. Better earbuds. Various camera components with various advantages. So on and so forth. All of the minor improvements Apple has made will have patents behind them. All of these patents hold all other phone manufactuers back.

Yes, all the other phone manufacturers also have patents. Yes, these also all hold Apple back. That's the deal we make with patents, you invent something, you get a monopoly on producing that thing.

All the other phone manufacturers are basically respecting that deal. Apple is not - they're taking that monopoly and extending it to a monopoly on distribution of software which just happens to run on the device with the thing. This is what anti-trust law, the doctrine of patent misuse, etc should prevent. Either they don't get a monopoly on the things they invented (and all the other phones get better) or they don't get to abuse that monopoly to extract money from people who already purchased the device - i.e. after the patent rights are exhausted.

stale2002
about 1 month ago
> Equivalent in what way?

Equivalent as in a literal exact copy of an iPhone. Lots of factories can produce those, seeing as Apple contracts out production. If we get rid of those patents and give free choice to those factories and consumers, well they would be glad to produce a modified "Open" iPhone.

Lets make a free market by stopping this government intervention of the patent system that supports monopolies.

sehansen
about 1 month ago
1 reply
I don't think you're entitled to an equivalent phone. If we're talking patents on essential things like a cryptographic algorithm required for banking or a technology required to implement 5G, sure, the patent holder should be required to license the patent to anyone at a reasonable price. But not licensing patents on non-essential features like Face ID or health monitors are OK. And all of that is independent of whether or not you can install your own software.

What matters is the competitive situation. Given that you're practically required to have either a Google or Apple device to participate normally in modern society, Apple and Google should be precluded from forcing customers and suppliers[0] to use their other services, like payment services, app stores, delivery networks, ad networks, etc.

But if Apple were the 4th biggest phone platform with at most 10% of the market, Apple would definitely be entitled to remain a walled garden. Even if their phones had features no-one else can implement due to patents.[1]

0: E.g. app developers

1: I'd claim this is the only position that is consistent with being in favor of patents. But I'm mildly anti-patent, so YMMV.

gpm
about 1 month ago
I don't think I'm entitled to an equivalent phone either. I merely think I'm entitled to either (at Apple's option) an equivalent phone OR apple not using it's monopoly on producing equivalent phones to extract further money from me after patent rights are exhausted at the time of the purchase of the phone from Apple.

I.e. I'm entitled to anti-trust protection. Or I'm entitled to patent-misuse protection. I don't really care which set of laws you put it under.

Even if Apple were 10% of the phone market they would still have 100% of the distributing software to devices with Apple's patented technology market, and that should be enough for anti trust protection to kick in.

(I'm also mildly anti patent, but I've been carefully selecting only arguments in this thread that I believe are entirely consistent with a pro patent belief system. E.g. if Apple treated their phones like their laptops - where they also have patents - all the positions and arguments I've taken would not have an issue with their behavior)

bitpush
about 1 month ago
1 reply
When you plug in a non-Apple USB cable to charge your iPhone, or use a third-party phone case, or use Anker power bank .. do you wish you had none of these choices, but only use whatever Apple branded cables, and phonecase and power banks existed?

If you want to buy Apple cables because you think it is better, sure - that's great. But preventing ugreen cables from working makes no sense.

You shouldnt say 'buy a different phone' if you want to use ugreen cables.

If you're a consumer, you should be on the side of more choice and more competition. If you're a Apple/Apple employee, you should 100% say what you just did :)

cedws
about 1 month ago
4 replies
Being on the side of the consumer means being on the side of the free market. If you don’t like the charging options of an iPhone, don’t buy an iPhone. If you don’t like the OS of a Pixel, don’t buy a Pixel. If the consumer is choosy and doesn’t like the options available then there is a market opportunity for new entrants.
kadoban
about 1 month ago
1 reply
> If the consumer is choosy and doesn’t like the options available then there is a market opportunity for new entrants.

And if new entrants can't enter the market because the existing monopolies make it impractical, then what?

cedws
about 1 month ago
1 reply
This is the actual problem to be solved. The bureaucracy of forcing the hand of tech companies every time consumers scream loud enough is a shitty solution.
kelthuzad
about 1 month ago
1 reply
And that is exactly the problem that is being solved. It's not about "consumers screaming", but companies, consumers and governments realizing that anti-competitive behavior is harming everybody except the gatekeeper. The solution is competition. Since Apple is such a great and innovative company, they surely won't be afraid of competing on merit.
cedws
about 1 month ago
1 reply
It just props up the monopoly. Appeased consumers have no reason to buy other products. There is no financial motive for Apple to do good because they can do bad until government forces their hand, and they have no reason to fear competition. It’s an admission we’re all at the mercy of Apple until daddy government steps in.
kelthuzad
about 1 month ago
The fact that even a whiff of potential competition incentivized Apple to half their tax for specific cases shows that anti-trust regulation works and that it's the only thing that will ever force a gatekeeper to reconsider their anti-competitive business practices.

>It’s an admission we’re all at the mercy of Apple until daddy government steps in.

That has always been the case when market participants become too dominant e.g.

United States v. Paramount Pictures (1948)

United States v. AT&T (1984)

United States v. Microsoft (2001)

Anti-trust regulation would have dealt with Apple, Google and co by now if the lobbying weren't so out of control compared to previous times.

fhennig
about 1 month ago
2 replies
I don't like any of the options but still need a phone, now what?
xmprt
about 1 month ago
1 reply
That's pretty unfortunately but if you articulate some of your issues with the options, I'm sure I can find an Android option for you that works. Despite Google's attempts, Android is still quite open and many phones allow you to do whatever you want with them.

Or if you only want to use iPhones then it seems like the downsides of the locked down app store aren't worth switching in which case it seems like you've already made your choice.

celsoazevedo
about 1 month ago
1 reply
Android itself is fine, but in most of the world you need Android with Google services, otherwise banking apps, contactless payments, some games, etc, don't work.

The app sideloading changes they're about to introduce[0]? Affects their Pixels, Samsungs, OnePlus, Sony, etc, old and new. It can't be disabled. The work around is to use ADB to install apks.

So while you have more choice of hardware, Android skins with more or less features, different long term support, prices, etc, in practice you're stuck with what Google wants. Your options are Apple or Google.

---

[0] https://arstechnica.com/gadgets/2025/08/google-will-block-si...

Ferret7446
about 1 month ago
Whose fault is it if banks, etc require Google services? There's a line somewhere, where punishing a company for providing a great product that everyone chooses to use is blatantly unfair
Ylpertnodi
about 1 month ago
>I don't like any of the options but still need a phone, now what?

I've always used this method: work out what are the most benefits, with the fewest annoying 'features', between various manufacturers that have items within your budget, and choose something. In my country we call it 'shopping'.

foolswisdom
about 1 month ago
1 reply
The nature of a free market is that someone wins the competition, and the winner is then happy to figure out ways to prevent anyone from competing at all (this kind of action doesn't require a complete winner either, but I'm focusing on a thought experiment here).

Ergo, if you care about maintaining a free market, then you care about limiting what kind of moves you can make in the free market, in order to preserve a free market. A truly free market with no rules has an end state where it is not a free market, more like a much more sophisticated version of the nobles of the land owning everything. So we declare many activities that make it difficult for others to compete that are not simply about manking a better product, "anti-competitive" and illegal.

cedws
about 1 month ago
2 replies
Other than capital what prevents a new player entering the smartphone market? In the US Apple is at ~50% market share and Samsung ~30%. These are not colluding entities so there must be enough theoretical freedom to create a smartphone that claims significant market share.
JustExAWS
about 1 month ago
Microsoft, Amazon and Meta have plenty of “capital” and they couldn’t create their own ecosystem for their own phone and convince software developers. The hardware is not really an issue. Any company with a few million can sell their own phone and get a Chinese ODM to customize it for them and white label it.

Outside of Apple and Samsung (only because they make a lot of their own parts), the phone market is a commodity race to the bottom

mcbrit
about 1 month ago
Other than capital does a lot of work in that argument. Companies will not pop up and optimize much less micro optimize the tradeoffs. This isn’t a stock exchange; it’s a real capital intensive product.
timpieces
about 1 month ago
This is true of an idealized perfect free market with perfectly rational consumers, but not so much in the real world. The simple fact that profits on phones haven't been competed to zero is enough to show it's not a perfect free market. I don't think the average consumer spends much time considering the long-term health of the app ecosystem when they purchase a phone. Maybe the wisdom of the crowds is correct here and it's truly not important or beneficial, but to me it seems more likely that it's outside the bounded rationality of most consumers. Markets have blind-spots and they tend to be short sighted.
bdangubic
about 1 month ago
50-75%
chris_wot
about 1 month ago
Well, the market will decide I guess. If this is the case, then competitors won't be an issue. If not, then Apple's goose is cooked.
kelthuzad
about 1 month ago
That's what the market will determine once Apple is forced to compete.
thunky
about 1 month ago
5% tops.
doctorpangloss
about 1 month ago
Your list is missing, "concentrating rich payers into one channel," which is why developers pay 30%, even if they don't like it.
bigyabai
about 1 month ago
Whatever Apple needs in order to compete with third-party distributors. They can set it to a 105% tax for all I care, just let me use third-party alternatives.

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