Wario Synth
wario.styleKey Features
Tech Stack
Key Features
Tech Stack
“No MIDI files found. Try a different search” …
Here’s what the FAQ says:
> How it works
>
> Search a song, pick a MIDI source, hit Generate. The Wario Synthesis Engine analyses the MIDI and resynthesises it using Web Audio oscillators tuned to mimic the Game Boy's 4-channel sound chip. All processing runs in your browser.
Maybe you could list examples for midis you though sounded cool next time you share this, or in a comment.
... no but it so totally could be.
https://www.wario.style/s/owplrJi2
(first 20 seconds are junk but then it sounds a bit like a castlevania song)
Kinda weird that search results seem hard-capped at 5. I guess it keeps things simple.
Because I might learn something new: are there additional reasons for having an enable audio button that can’t be covered by the fact that the user has to interact with the page to Play the song anyways?
Walk this way: https://www.wario.style/s/Eg9zi56k
Live and let die: https://www.wario.style/s/8qt4OfdS
Ramblin Man: https://www.wario.style/s/wSd51DBA
Smells like teen spirit: https://www.wario.style/s/CQq6Dc6f
Paranoid: https://www.wario.style/s/202Hs3lV
and of course...
Stairway to heaven: https://www.wario.style/s/SNPSmI8u
Reminded me of the first time I learned to program, I made an "ocarina songs" player in the console. It plays 3 songs. I figured them note by note, finding the notes online, testing until it was right :) https://drive.google.com/file/d/0B81lhIzyJLJbNTViWmh0bUlYMzg...
Emulates Nintendo's Sharp LR35902 sound hardware: 2 pulse waves for melody/harmony, 1 wave channel for bass, 1 noise for percussion.
Finds MIDI sources, parses tracks, maps to GB roles, resynthesizes with Web Audio. Everything runs client-side.
Site: https://www.wario.style
Open source: https://github.com/b1rdmania/motif
Hobby project, non commercial, so please don't sue me.
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