Show HN: Choose your own adventure style Presentation
github.comI wouldn't have even brought it up if the artisanal declaration hadn't been explicitly called out.
I find the logic of AI art != okay, but AI code == okay, a bit inconsistent.
"words 3,4,5,6 in the title" what is this, voldemort?
Even Netflix got sued over a Black Mirror spinoff that used the phrase. They countersued to invalidate the trademark; the suit was settled under undisclosed terms. I would love to know how that went down and why there wasn't an obvious path to success for Netflix...
Obviously there are a bunch of presentations which are dry, and can't really be tweaked. I'm thinking of financial things, income statements etc. They're primarily informational, and we need to see all the slides. Having the audience vote on whether to look at the cash-flow slide, or debtors analysis next seems contrived.
Then I've done presentations to inform. Like say introducing developers to Unicode. That tends to follow a path of knowledge, where one fact or concept builds on previous facts. We can't really discuss string normalization before covering code points and characters etc.
Sales presentations are a bit hit or miss. They can be wildly entertaining, or dreadfully dull. They can certainly be too focused on the product and too unfocused on the specific customer need. But a good one also leads the customer through specific steps (while keeping attention.)
So I'm a bit curious as to the presentations you've experienced where you feel this would have improved things? (Other than the very common "please can we end this presentation already" sentiment which is alas all too common.)
I’m doing something similar with interactive stories [1] but where multiple trees can happen.