Cloth Simulation
cloth.mikail-khan.comKey Features
Tech Stack
Key Features
Tech Stack
Cool stuff in software you don't even know exists:)
It's absolutely mind-blowing that so little code can produce such a beautiful result. It's also fun to play with the parameters and see how they affect how the cloth feels.
Suggestion: use an accelerometer data on mobile and use that to directly replace gravity. I expect to be able to tip the phone to drape the cloth, and shake the phone to get waves of motion.
Nice art!
Also the falling pieces don't accelerate downward, which looks unnatural
But, please, give us some nitty gritty of how you made it
Reminds me of a great video not long ago that went over the main ideas behind weaving and knitting. Feels like you almost certainly have to take some of those ideas in mind when doing a simulation like this. Would be curious to read a breakdown of how this was made and how it incorporates the concepts that go into different fabric.
Could you take an AI 3D scan of someone's face, virtually lay a heavy cloth over it, then add whatever you wanted to make a mask?
Could you make the deformed cloth surface into one side of a cube, where the other side was flat for easily working with it, and use that to make custom pseudo-vacumformed cases for things?
Or just stack up boxes and simple shapes, and use the cloth simulation to build organic looking industrial design within a more traditional CAD workflow?
Walking back and forth through a curtain to see how it wraps around the body. So cool.
I made this a bit ago for fun and funnies to test the idea of tearaway ads. It's very prototype but still pretty satisfying (desktop only but there's a gif on the repo)
https://pikuma.com/blog/verlet-integration-2d-cloth-physics-...
Not affiliated with Hacker News or Y Combinator. We simply enrich the public API with analytics.