100 Million Splat
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It won’t be surprising if Apple overtakes Windows as a gaming platform in coming decades IMO if Intel can’t catch up.
Open the App Store on a iPhone. Of the four tabs, two are game-centric (“Games” and “Arcade”). Another (“Today”) has been consistently using more than half of its features for games.
In their most recent operating systems, they have just released a separate apps specifically for games (look at that domain, even).
They created the Game Porting Toolkit.
https://developer.apple.com/games/game-porting-toolkit/
When they discontinue Rosetta next year, they’ll continue limited support specifically for old games.
https://developer.apple.com/documentation/apple-silicon/abou...
Plus, Whenever they announce new chips, they feature games and gaming personalities and keynotes.
I don't think one can call it even close to success when the best way to run AAA games on your hardware is to literally replace the entire operating system which uses cobbled together components like FEX and wine/proton, etc... the fact that that works with more games is insane.
> Whether they’re succeeding at it is another story.
You may disagree with their strategy all you like. You may even think they are doing everything wrong, that’s perfectly legitimate. But they are clearly interested in having gaming happen on their platforms. The claim that they aren’t is the only thing I disputed.
Say, Flight Control (one of the first games to hit a million unit sales), or the Infinity Blade series (which wiki says was removed due to incompatibility with newer Apple platform changes)?
Apple’s policy on games is, to a reasonable first approximation, “take the customer’s money and run; no refunds!”
> Whether they’re succeeding at it is another story.
I’m not arguing excels at video games, I’m simply pointing out that it’s clear they are interested in having them on their platforms.
Apple and Nvidia both have 5nm and 4nm GPUs. Take those scores and divide it by the TDP, you'll be shocked at the difference design can make.
> because Apple doesn't publish or specify any quantity remotely similar to TDP
1) That doesn't mean that power usage isn't measurable.
2) They actually do, although it's not a perfect breakdown chip-by-chip: https://support.apple.com/en-us/102027
Meanwhile gaming on Linux is becoming better than Windows these days, especially with all the trash to be circumvented on Win11, and Steam working hard on SteamOS etc.
Seems like a post about the software on display.
No game developer want to update their game continuously just to keep the lights on.
The opposite is happening at the moment, they fell lower than Linux as a gaming platform.
Sorry, but the answer is no. Unless you are willing to pay.
Worst of all is of course space documentaries, where you can see the whole Earth. The licensing fees are horrendous.
There are tools that will generate geometry from splats, but its generally not very good, and gives messy results. Fixing the messiness is often more work than just re-doing it from scratch. This is another incredibly difficult problem that hasn't been solved particularly well.
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