Writing Mac and iOS Apps Shouldn't Be So Difficult
Posted4 months agoActive4 months ago
inessential.comTech Discussionstory
skepticalnegative
Debate
40/100
Android AppsMacos Development
Key topics
Android Apps
Macos Development
Discussion Activity
Light discussionFirst comment
28m
Peak period
1
0-1h
Avg / period
1
Key moments
- 01Story posted
Aug 29, 2025 at 1:36 AM EDT
4 months ago
Step 01 - 02First comment
Aug 29, 2025 at 2:04 AM EDT
28m after posting
Step 02 - 03Peak activity
1 comments in 0-1h
Hottest window of the conversation
Step 03 - 04Latest activity
Aug 29, 2025 at 2:04 AM EDT
4 months ago
Step 04
Generating AI Summary...
Analyzing up to 500 comments to identify key contributors and discussion patterns
ID: 45060593Type: storyLast synced: 11/18/2025, 12:14:42 AM
Want the full context?
Jump to the original sources
Read the primary article or dive into the live Hacker News thread when you're ready.
I’ve wanted to write some stuff for my Mac or phone for quite some time, but with my day job being in a whole different realm of development, I don’t have the bandwidth after work and on the weekends to sit down and learn Xcode; I’ve started so many times I’ve lost count. I’d love to have a simple solution, without so many hoops to jump through, that I could pickup in a day or over a long weekend. Currently, I tend to opt for basic webpages to fill the void.
Last time I tried Xcode wasn’t all that long ago, and there was a lot of friction to get going. The most annoying was that I couldn’t even start making something that used iCloud to save the app data without paying $99/year. I thought (from years back) that the payment was only needed to publish in the App Store. Now it asks up front if you want to use iCloud, and if you say yes, you’re met with a bunch of cryptic errors, and then ChatGPT tells you to disable iCloud if you didn’t pay.
It makes me think their tactic is to make app development annoying enough where only people getting paid to do it full time will put up with the friction.
It’s not just with Apple. I’m finding more and more dev environments are assuming everyone is looking to launch a company with delusions of being the next Facebook, and is moving further away from something that may appeal to a hobbyist or someone just looking to make something simple to solve the little annoying problems in their life.