Voronoi Map Generation in Civilization Vii
Posted3 months agoActive3 months ago
civilization.2k.comTechstory
excitedpositive
Debate
20/100
Procedural GenerationGame DevelopmentVoronoi Diagrams
Key topics
Procedural Generation
Game Development
Voronoi Diagrams
The developers of Civilization VII share their approach to map generation using Voronoi diagrams, sparking enthusiasm and discussion among commenters about procedural generation techniques and their applications.
Snapshot generated from the HN discussion
Discussion Activity
Moderate engagementFirst comment
4d
Peak period
10
96-108h
Avg / period
5.5
Comment distribution22 data points
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Based on 22 loaded comments
Key moments
- 01Story posted
Sep 25, 2025 at 11:28 PM EDT
3 months ago
Step 01 - 02First comment
Sep 29, 2025 at 6:22 PM EDT
4d after posting
Step 02 - 03Peak activity
10 comments in 96-108h
Hottest window of the conversation
Step 03 - 04Latest activity
Oct 1, 2025 at 2:20 PM EDT
3 months ago
Step 04
Generating AI Summary...
Analyzing up to 500 comments to identify key contributors and discussion patterns
ID: 45382300Type: storyLast synced: 11/20/2025, 3:38:03 PM
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https://available-anaconda-10d.notion.site/That-Creative-Cod...
[0]: https://blog.toolkami.com/alphaevolve-toolkami-style/
One of the things I like about algorithms like this is the peculiarities created by the algorithm, and trying to remove that seems to take some of the interesting novelty away.
- [0] https://en.m.wikipedia.org/wiki/Lloyd%27s_algorithm