The Manuscripts of Edsger W. Dijkstra
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Edsger W. Dijkstra
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The Hacker News community shares and discusses the manuscripts of Edsger W. Dijkstra, a renowned computer scientist, highlighting the timeless relevance of his writings on programming and software engineering.
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On the foolishness of "natural language programming". https://www.cs.utexas.edu/~EWD/transcriptions/EWD06xx/EWD667...
And its just so obviously correct.
(And also, like DW points, that software is way more complex. But on this case, it's the requirements discovery.)
Apparently Dijesktra loved using em-dash!
This hits so hard. cough dynamic typing enthusiasts and vibe coders cough
Most examples I can think of would be things like “this method M expects type X” but I can throw in type Y that happens to implement the same properties/fields/methods/whatever that M will use. And this is a really convenient thing for dynamic languages. A static language proponent would call this an obvious bug waiting to happen in production when the version of M gets updated and breaks the unspecified contract Y was trying to implement, though.
The “bug waiting to happen” attitude kind of sucks, too. It’s a good thing if your code can be used in ways you don’t originally expect. This sort of mindset is the same trap that inheritance proponents fall into. If you try to guess every way your code will ever be used, you will waste a ton of time making interfaces that are never used and inevitably miss interfaces people actually want to use.
Rather than call it myopic I would say this is a hard won insight. Dynamic binding tends to be a bug farm. I get enough of this with server to server calls and weakly specified JSON contracts. I don’t need to turn stable libraries into time bombs by passing in types that look like what they might expect but aren’t really.
> If you try to guess every way your code will ever be used
It’s not about guessing every way your code could be used. It’s about being explicit about what your code expects.
If I’m stuffing aome type into a library that expects a different type, I don’t really know what the library requires and the library certainly doesn’t know what my type actually supports. There’s a lot of finger crossing and hoping it works, and that it continues to work when my code or the library code changes.
I run into typing issues rarely. Almost always the typing issues are the most trivial to fix, too. Virtually all of my debugging time is spent on logic errors.
> It’s not about guessing every way your code could be used. It’s about being explicit about what your code expects.
This is not my experience in large OOP code bases. It’s common for devs to add many unused or nearly unused (<3 uses) interfaces while also requiring substantial refactors to add minor features.
I think what’s missed in these discussions is massive silent incompatibility between libraries in static languages. It’s especially evident in numerical libraries where there are highly siloed ecosystems. It’s not an accident that Python is so popular for this. All of the interfaces are written in Python. Even the underlying C code isn’t in C because of static safety. I don’t think of any of that is accident. If the community started over today, I’m guessing it would instead rely on JITs with type inference. I think designing interfaces in decentralized open source software development is hard. It’s even harder when some library effectively must solely own an interface, and the static typing requires tons of adapters/glue for interop.
For sure. My issue is with the ones I find in production. Trivial to fix doesn’t change the fact that it shipped to customers. The chances of this increases as the product size grows.
> It’s common for devs to add many unused or nearly unused (<3 uses) interfaces while also requiring substantial refactors to add minor features.
I’ve seen some of this, too. The InterfaceNoOneUses thing is lame. I think this is an educational problem and a sign of a junior dev who doesn’t understand why and when interfaces are useful.
I will say that some modern practices like dependency injection do increase this. You end up with WidgetMaker and IWidgetMaker and WidgetMakerMock so that you can inject the fake thing into WidgetConsumer for testing. This can be annoying. I generally consider it a good trade off because of the testing it enables (along with actually injecting different implementations in different contexts).
> I think what’s missed in these discussions is massive silent incompatibility between libraries in static languages.
What do you mean by this?
> It’s especially evident in numerical libraries where there are highly siloed ecosystems. It’s not an accident that Python is so popular for this. All of the interfaces are written in Python.
Are we talking about NumPy here and libraries like CuPy being drop-in replacements? This is no different in the statically typed world. If you intentionally make your library a drop in replacement it can be. If you don’t, it won’t be.
I am not personally involved in any numeric computing, so my opinions are mostly conjecture, but I assume that a key reason python is popular is that a ton of numeric code is not needed long term. Long term support doesn’t matter much if 99% of your work is short term in nature.
https://www.cs.utexas.edu/~EWD/transcriptions/EWD12xx/EWD124...
Example:
- "&&" rather than "and",
- "||" rather than "or",
- "if (A) B" rather than "if A then B"
This only makes the code harder to read for beginners without apparent benefit. I'm not sure whether Dijkstra would have agreed.
Thankfully though, programming languages already use mostly explicit (English) language in function names. Which is a much better situation than in mathematics, where almost every function or operator is described by a single nondescript letter or symbol, often even in Greek or in a weird font style.
There is a tradeoff between conciseness and readability. Mathematics has decided long ago to exclusivly focus on the former, and I'm glad this didn't happen with programming. If we read Dijkstra as arguing that only focusing on readability (i.e., natural language) is a bad tradeoff, then he is right.
Personally I think one advantage of '&&' and '||' is that it's clear they're a notation that you need to know the syntax and semantics of. For instance typically '&&' is "short-circuiting" and will not evaluate its RHS if the LHS is true; a natural-language "if a and b then ..." doesn't suggest that critical detail or necessarily nudge you to go and check. (Not that Dijkstra was in favour of short-circuiting logical operators, to judge by https://www.cs.utexas.edu/~EWD/transcriptions/EWD10xx/EWD100... point 4...)
More generally, I'm not sure of the benefit of tailoring the language syntax for beginners rather than experienced practitioners; the advantage of '&&', '||' and the rest of the "C-like" syntax stuff in a new language is that it's familiar to a wide base of existing experienced programmers.
> More generally, I'm not sure of the benefit of tailoring the language syntax for beginners rather than experienced practitioners; the advantage of '&&', '||' and the rest of the "C-like" syntax stuff in a new language is that it's familiar to a wide base of existing experienced programmers.
At one point in time every awkward and outdated syntax was the more familiar option, but that's of course not a good argument not to improve it, otherwise we would be stuck with it forever.
(Unfortunately Python also follows the herd in using "=" for assignment and "==" for equality. It should arguably be "<-" or ":=" for assignment and "=" for equality. But that's a matter of asking for better symbols rather than of asking for better English operator names.)
Python doesn't require parens for the condition in an if-statement, and the default settings of black or Ruff formatters will remove them if present where not needed. (They can be needed if, e.g., you are breaking a condition across multiple physical lines.)
> Unfortunately Python also follows the herd in using "=" for assignment and "==" for equality. It should arguably be "<-" or ":=" for assignment and "=" for equality.
Note that Python uses ":=" for the assignment expression operator as well as "=" for the simple assignment statement operator.
Some famous Dijkstra quotes: “It is practically impossible to teach good programming to students that have had a prior exposure to BASIC: as potential programmers they are mentally mutilated beyond hope of regeneration.”
“Object-oriented programming is an exceptionally bad idea which could only have originated in California.”
As a UC Santa Cruz masters alum, my favorite Dijkstra quotes come from notes from his visit to UCSC in the 1970s (https://www.cs.utexas.edu/~EWD/transcriptions/EWD07xx/EWD714...):
“I found the UCSC campus not an inspiring place, and the longer I stayed there, the more depressing it became. The place seemed most successful in hiding all the usual symptoms of a seat of learning. In the four-person apartment we occupied, only one of the four desks had a reading lamp, and the chairs in front of the desks were so low that writing at the desks was not comfortable. Probably it doesn't matter. Can UCSC students write? Do they need to? The notice boards showed ads from typing services "Grammar and spelling corrected.". (One of these ads itself contained a spelling error!)”
https://news.ycombinator.com/item?id=11796926
(and yes, I left that out of context so that people would go read the whole thing)The IBM 704's index registers were decrementing, subtracting their contents from an instruction's address field to form an effective address.
Type A instructions had a three bit tag, indicating which index registers to use.
With those three indexes you get Fortran’s efficient 7D column major arrays. This made data aggregation much more efficient and Cray/Cuda/modern column oriented DBs do similar.
But for Algol-like languages on PDP inspired hardware I do like his convention, if like the example you have a total ordering on the indexes.
But Fortran also changed the way it was taught, shifting from an offset from memory that was indexed down from an address, which makes sense when the number of bits in an address space changes based on machine configuration, to index values.
Technically Fortran, at least in word machines meets his convention.
It is just the offset is always negative.The use of 1-based indexing was just inherited from the index notation used for vectors and matrices in most mathematical journals at that time.
When IBM 704 was designed (as the successor of IBM 701 and taking into account the experience from IBM NORC), it was designed to allow an efficient implementation of FORTRAN, not vice-versa.
The column-major ordering of FORTRAN allows more efficient implementations of the matrix-vector and matrix-matrix products (by reading the elements sequentially), when these operations are done correctly, i.e. not using the naive dot product definitions that are presented in most linear algebra manuals instead of the useful definitions of these operations (i.e. based on AXPY and on the tensor product of vectors).
I think a compelling argument can be made that 0-based is better for offsets and 1-based is better for indexes, and that we should not think of both as the same thing. https://hisham.hm/2021/01/18/again-on-0-based-vs-1-based-ind...
Some decades ago, I have disassembled and studied Microsoft's Fortran compiler.
The fact that Fortran uses 1-based indexing caused a lot of unnecessary complications in that compiler. After seeing firsthand the problems caused by 1-based indexing I have no doubt that Dijkstra was right. Yes, the compiler could handle perfectly fine 1-based indexing, but there really was no reason for all that effort, which should have been better spent on features providing a serious advantage for the programmer.
The use of 1-based indexing and/or closed intervals, instead of consistently using only 0-based indexing and half-open intervals, are likely to be the cause of most off-by-one errors.
Zero-based indexing is naturally coupled with using only half-open ranges.
When using zero-based indexing and half-open ranges, accessing an array forwards, backwards or circularly is equally easy.
In this case you can also do like in the language Icon, where non-negative indices access the array forwards, while negative indices access the array backwards (i.e. -1 is the index of the last element of the array, while 0 is the index of the first element).
In languages lacking the Icon feature, you just have to explicitly add the length of the array to the negative index.
There is absolutely no reason to distinguish offsets and indices. The less distinct kinds of things you need to keep in mind, the less chances for errors from using the wrong thing. Therefore one should not add extra kinds of things in a programming language, unless there is a real need for them.
There are things that are missing from most languages and which are needed, e.g. separate types for signed integers, unsigned integers, modular numbers, bit strings and binary polynomials (instead of using ambiguous unsigned integers for all the 4 latter types, which prevents the detection of dangerous errors, e.g. unsigned overflow), but distinguishing offsets from indices is not a useful thing.
Distinguishing offsets and indices would be useful only if the set of operations applicable to them would be different. However this is not true, because the main reason for using indices is to be able to apply arithmetic operations to them. Otherwise, you would not use numbers for indexing, but names, i.e. you would not use arrays, but structures (or hash tables, when the names used for access are not known at compile time).
The whole point here is to use a single kind of range, without exceptions, in order to avoid the errors caused by using the wrong type of range for the context.
For backwards iteration the right range is [-1,-1-n), i.e. none of those listed by you.
Like for any such range, the number of accessed elements is the difference of the range limits, i.e. n, which is how you check that you have written the correct limits. When the end of the range is less than the start, that means that the index must be decremented. In some programming languages specifying a range selects automatically incrementing or decrementing based on the relationship between the limits. In less clever languages, like C/C++, you have to select yourself between incrementing and decrementing (i.e. between "i=0;i<n;i++" and "i=-1;i>-1-n;i--").
It is easy to remember the backwards range, as it is obtained by the conversion rules: 0 => -1 (i.e. first element => last element) and n => -n (i.e. forwards => backwards).
To a negative index, the length of the array must be added, unless you use a programming language where that is done implicitly.
In the C language, instead of adding the length of the array, one can use a negative index into an array together with a pointer pointing to one element past the array, e.g. obtained as the address of the element indexed by the length of the array. Such a pointer is valid in C, even if accessing memory directly through it would generate an out-of-range error, like also taking the address of any element having an index greater than the length of the array. The validity of such a pointer is specified in the standard exactly for allowing the access of an array backwards, using negative indices.
The so-called unsigned integers of C/C++ are in fact modular integers, i.e. where the arithmetic operations wrap around and where you can interpret any 64-bit number greater than 2^63-1 as you please, as either a positive integer or as a negative integer. For instance you can interpret 2^63 as either -2^63 or as +2^63.
So using 64-bit "unsigned" integers for indices does not create any problems if you are careful how you interpret them.
However, as another poster has already said, in all popular ISAs the addressable space is actually smaller than 2^64 and in x86-64 the addresses are interpreted as signed integers, not as unsigned integers, so your problem can never appear.
Some operating systems use this interpretation of the addresses as signed integers in order to reserve the negative addresses for themselves and use only positive addresses for the non-privileged programs.
The reason why the addressable space is smaller than afforded by 64 bits is that covering the complete space with page translation tables would require too many table levels. x86-64 has increased the number of page table levels to 4, in order to enable a 48-bit address space, while some recent Intel/AMD CPUs have increased the number of page table levels to 5, in order to increase the virtual address size to 57 bits.
The supposed advantage of 0-based indexing with half-open ranges is that the programmer wouldn't have to add ±1 to the loop bounds as often as they would with 1-based indexing. But backwards iteration is an example where that's not the case. The open range calls for a bound of n-1 or -1-n, whereas with closed ranges it would be just n.
They are the same thing as sets, when the order does not matter, but the ranges used in iterations are not sets, but sequences, where the order matters (unless the iteration is not a sequential iteration "for", but a "parallel for", where all the elements are processed in an arbitrary order and concurrently, in which case there exist neither forward iterations nor backward iterations).
Therefore (-1-n, -1] is actually the same as [0, n), where the array is accessed forwards, not backwards (the former range is used with a pointer to the first element past the end of the array, while the latter range is used with a pointer to the first element of the array).
The advantage of half-open ranges is not that you would always avoid adding ±1 but that you avoid the off-by-one programming errors that are very frequent when using closed ranges.
However, if that is what you wish, you could easily avoid any addition or subtraction of 1, by using pointers instead of indices. With half-open ranges, you use 2 pointers for accessing an array, a pointer to the first element and a pointer to the first element after the array. The C standard ensures that both these pointers are valid for accessing the array.
Then with these 2 pointers you can iterate either forwards
or backwards There is no difference between the 2 directions and the overhead is minimum.Granted, that's an argument for hardware, not for languages, and even the hardware angle is probably long obsolete.
Positions in sequences like arrays are referred to using ordinal numbers (first, second, third, ...). There is no ordinal "zeroth". Ordinal numbers start at 1. This is contrary to cardinal ("how many?") numbers, which start at 0. And talking of "natural" numbers is besides the point. Therefore, referring to the seventh element in a sequence with the name "6" rather than "7" is confusing and provokes off-by-one errors.
I keep meaning to sit down with this site and make my way through it all. Might make more progress if I grab them into an eReader-friendly format and then peruse them more easily when travelling.
Some meditations on Advanced Programming
https://www.cs.utexas.edu/~EWD/transcriptions/EWD00xx/EWD32....
As I'm currently in a Functional Programming course in Haskell... This resonated.
I know that we'll always need to write programs which directly interface with memory.
However, when we don't need to do that... Maybe we shouldn't write programs in this style (i.e. imperative). Maybe we shouldn't even use an imperative language (I know, that's a stretch, many languages have incorporated functional aspects and we can utilize them instead of trying to avoid the language entirely).
---
Dijkstra ends EWB 32 with:
"Smoothly we have arrived at the third component of our tool, viz. the language: also the language should be a reliable one. In other words it should assist the programmer as much as possible in the most difficult aspect of his task, viz. to convince himself —and those others who are really interested— that the program he has written down defines indeed the process he wanted to define."
"As my very last remark I should like to stress that the tool as a whole should have still another quality. It is a much more subtle one; whether we appreciate it or not depends much more on our personal taste and education and I shall not even try to define it. The tool should be charming, it should be elegant, it should be worthy of our love. This is no joke, I am terribly serious about this. In this respect the programmer does not differ from any other craftsman: unless he loves his tools it is highly improbable that he will ever create something of superior quality."
At the same time these considerations tell us the greatest virtues a program can show: Elegance and Beauty."
---
Functional languages... help us achieve these aims.
Generally I think this does answer the question about why functional languages don't dominate more than they do - although you could make an argument that JavaScript is a functional language, and it certainly is enjoying a lot of dominance these days. JS environments aren't known for being particularly efficient, though. To me, efficient use of resources is elegant, and a language needs to be able to do that.
The challenge is reconciling these three views of programming: the holy grail is a programming language that is ergonomic and expressive, yet is also amenable to mathematical reasoning and can be implemented efficiently. I wonder if there is a programming language theory version of the CAP theory in distributed systems, where one compares performance, ease of mathematical reasoning about code, and human factors?
https://medium.com/@acidflask/this-guys-arrogance-takes-your...
Just the convenience of having an ordinal number to say? Rather than saying "chapter 0, chapter 1, chapter 2" one can say "the fourth chapter"? Or is it the fact that the chapter with number 4 has 3 chapters preceding it?
On first glance I find this all rather meaningless pedantry.
EDIT: Yeah, I don't know why book chapter labels shouldn't start with "0". It seems fine to me. They could use letters instead of numbers for all I care.
Definitions are fine, and I agree that "A" is the first letter. But that's no use to people who need to think clearly about the offset between "A" and "C" right now. Should I tell them they're wrong, they have to count to three and then subtract one? Because the dictionary says so?
Book chapters and page numbers are not offsets.
> Book chapters and page numbers are not offsets.
I don't know but I feel like you are making a point out of something arbitrary. When I listen to an audio book, everyone always says: "Chapter 1", not "the first chapter" so why is this important?
I think extreme attention to to arbitrary meaningless details is how we ended up with most rules in language that we are starting to collectively detest.
I think you’re just biased to think that starting must “naturally” begin with 1.
Zero is just a good a place to start and some people do start counting from zero.
I guess the practice was influenced by computer science - I don't know of an example that precedes it, but one fairly early one I've found is Bishop and Goldberg's Tensor Analysis on Manifolds from 1968, with a chapter 0 on set theory and topology. Back then the authors felt the need to justify their numbering in the preface:
"The initial chapter has been numbered 0 because it logically precedes the main topics"
Quite straightforward.
There's also the "zeroth law of thermodynamics", which was explicitly identified long after the first, second, and third laws, but was felt more primary or basic, hence the need for an "ordinal before the first"
Then what do you call “here”?
The name for where you start from in this scenario is usually not required because it’s obvious what you mean and everyone understands the first block means you have to first walk a block, not that where you start is the first block.
So in that sense yes we have a zeroth chapter. That’s when you’re at the beginning of the first one but haven’t read all the way.
What is the name of the block from which you left to enter the first block? Before you started walking I mean.
And mustn’t that block be before that other first? When we move from where we start we count up, so then mustn’t an earlier block be counting down? Counting down would mean a number smaller than one.
And are blocks not counted in units, as whole numbers?
So would it not be the case that one block less than 1 must be by necessity the zeroth block?
In other words if you agree that “as soon as you start walking, you are in the first block”, then you must also agree that before you left you began in the zeroth block.
How else could it be interpreted?
Think of jogging on a road. When you are at the beginning of the road, you are at the start of the first mile, not in the zeroth mile. It doesn't have one more mile prior to first mile.
And everybody knows a pandemic starts with patient 1!
When numbering discrete elements you usually start with 1, so first is 1, second is 2 etc.
Indexes in C are not ordinal numbers though, they should be thought of as offsets or distances from the first element. So [0] is 0 steps away from the first element, hence the first element. The confusion arise when you think these indices are actually ordinal numbers.
The original discussion was regarding there's no such thing as a zeroth X, and what I've been trying to say this whole time is sure there is, it's the beginning. Which is why you start counting time from 0.
Interesting about patient-O though. I didn't know that.
My previous comment may have seemed snarky, but that wasn't my intention. I tried to originally write something that didn't seem sarcastic but it was just long.
The best way to explain my point was to just to agree and then list the contradictions that arise, e.g. The day starts at 12:01 since there's no zeroth minute, etc... and that unfortunately has the effect of looking like snark.
If we ask who was on the moon before them then the answer is nobody.
I think that’s agreeable. So then what am I talking about? It’s just counting.
I’m going to explain this to whomever is interested, and anyone is free to tell me where I made a mistake, in which case I will thank them for the correction.
When we talk about counting we say we are talking about things like numbers. We also talk about things, because you count things. And so counting is numbers of things. Like the number of ways to combine two dice rolls is a problem for counting.
One property of counting is that the numbers and the thing counted are separate. In other words the thing being counted does not matter when we are counting, as long as they are countable. I think that much is clear. Numbers work the same regardless of the thing being counted.
So let’s then define how counting works. Let’s say the cardinality of a set determines the “nth-ness” of the number, and the kinds of things the set holds inside is how we determine the thing we’re counting. Together, the type of thing the set holds + it’s cardinality is how we say the nth-ness of the thing being counted.
Remember the thing and the number are separate from each other, and that the count ability is also crucial. It’s the cardinality that determines the nth-ness of the count.
So then let’s count astronauts using our rule and determine who is the nth astronaut. Neil is first because when he landed on a moon, the set of all moon landers had a cardinality of 1. And buzz is second because when he landed on the moon the size of the set of moon landers is 2. Size of a set and cardinality are the same.
A set can also be empty. This set has a cardinality of 0.
So what was the set of moon landers before Neil? It was empty. In other words, there was nobody on the moon. So if we apply our rule we say that nobody was the zeroth person on the moon.
You might say that doesn’t make sense because nobody isn’t a person, but the problem is that’s a concern for the thing and not the number. We said they are separate things.
In this case we are only really interested in the nth-ness of the number and the kind of thing the set holds.
While nobody is not a person, the empty set itself definitely exists and it definitely has a cardinality of 0.
So the zeroth person on the moon was nobody. The zeroth mile is no mile. The zeroth century is no century. Some of the these things might make sense to you and some might not. But the sense that they have or don’t have in those case stem from how we think about the thing and less about the number.
I’ll give my final example.
An experiment starts at time t0. The zeroth second. Each second that is completed grows the size of our set of seconds. Nonetheless when the experiment began the set was empty. That was the zeroth second.
It’s not an actual second, but that doesn’t matter you can still count it. No second doesn’t exist but the empty set of second does and it can be counted. And in fact it’s really hard to explain counting at all if you don’t have a concept of zeroth.
That is why a zero-day exploit is called what it is because not one full day has passed since its existence has been revealed. Would first day also work, yes that’s fine colloquially but zeroth day is definitely not wrong is what I’m saying.
That is why we start the day at 00:00 in military time. Because what the time of a day means is the size of the set of hours, minutes, second, etc… that have passed. But the count starts at the empty set.
Here’s a very funny and confusing example: The day you are born is not your first “birth day”, because a “birth day” means anniversary of your birth. However the day you are born is the empty set from which that count begins. Birth day in this sense is an overloaded term in English but in many languages it’s literally called birth anniversary.
Anyways, that’s what I have to say. Probably much more than anyone wanted or needed but I hope it was at least clear what I think. If I’m mistaken then let me know.
that's why we start from 0, not because of voltages, at least in compsci.
You're also wrong about there being no 0th mile. https://www.atlasobscura.com/places/u-s-route-1-mile-0-sign
I don’t think it was ever a conscious decision. It’s similar to how I always pictured Jane Austen as a sarcastic woman in her forties while reading her books, but she wrote her most famous works being borderline a teenager. Your mind just fills things up I guess.
No idea how this slipped by for so long.
Dijkstra already wrote this in the 80s and today many teachers still complain about this fact. I also know that, at least in the Netherlands, the curriculum is judged based on the percentage of students that pass. If too few students pass, then the material is made easier (never harder!), so you can imagine what happens if this process continued for half a century by now.
but as far as meaningful technical contributions, i struggle to find anything. his path search algorithm, no offence, is self-evident.
for all the disdain he appears to have had for (what we now call) the 'move fast and break things' style of engineering/science, they were the ones that gave us everything today. you innovate by running experiments, not philosophising and writing proofs.
in retrospect he probably should have stayed on his initial discipline, theoretical physics.
who had a fashion of calling every thing "odd" that was beyond his comprehension, and thus lived amid an absolute legion of "oddities." -- from "The Purloined Letter" by Edgar Allan Poe.
To dismiss you/your comment;
“Mediocrity knows nothing higher than Itself; but Talent instantly recognizes Genius.” -- from "The Valley of Fear" by Arthur Conan Doyle.
To deflate your claim of Dijkstra's Algorithm being "self-evident";
Students Struggle with Concepts in Dijkstra's Algorithm -- https://dl.acm.org/doi/fullHtml/10.1145/3632620.3671096
Edsger Dijkstra contributed to;
Also the burn in the beginning of EWD899 (not transcribed) is noteworthy:
A review of a paper in AI. I read "Default Reasoning as Likelihood Reasoning" by Elaine Rich. (My copy did not reveal where it had been published; the format suggests some conference proceedings. If that impression is correct, I am glad I did not attend the conference in question.
https://www.cs.utexas.edu/~EWD/ewd08xx/EWD899.PDF
Less likely to make mistakes if you can’t erase
A while back someone posed EWD765 for an alternate solution, I don't recall if any other solution was found. That was my introduction to these.
[717]: https://www.cs.utexas.edu/~EWD/ewd07xx/EWD717.PDF
[765]: https://www.cs.utexas.edu/~EWD/ewd07xx/EWD765.PDF
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