Rendering Flame Fractals with a Compute Shader (2023)
Posted4 months agoActive4 months ago
wrighter.xyzTechstory
calmpositive
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FractalsCompute ShadersGraphics Rendering
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Fractals
Compute Shaders
Graphics Rendering
The post discusses rendering flame fractals using a compute shader, sparking nostalgia and interest in fractal generation among commenters, who share their experiences and alternative tools for creating fractals.
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Sep 7, 2025 at 8:01 PM EDT
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Sep 10, 2025 at 9:34 AM EDT
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I tried Apophysis (or one of the many spinoffs), but it never quite clicked.
It might not run very well depending on your hardware, though.
We didn't exactly use compute shaders for Chaotica, we used OpenCL instead, which is a more general GPGPU framework like CUDA.
We're lurking on Discord these days, there are some new people from Austria sometimes joining our meetups, you should come along :)
Honestly I try not doing much computer stuff in my free time because I'm doing so much in my day to day but I'll stop by some time! I've been in the Chaotica discord for years but never said hello.