Ray Marching a Blob in 3d
Posted3 months agoActive3 months ago
4rknova.comTechstory
calmmixed
Debate
20/100
Raymarching3d RenderingWeb Development
Key topics
Raymarching
3d Rendering
Web Development
The post showcases a 3D raymarching demo of a blob, but discussion centers around improving the demo's performance and user experience.
Snapshot generated from the HN discussion
Discussion Activity
Light discussionFirst comment
2d
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1
48-54h
Avg / period
1
Key moments
- 01Story posted
Sep 22, 2025 at 4:12 PM EDT
3 months ago
Step 01 - 02First comment
Sep 24, 2025 at 8:16 PM EDT
2d after posting
Step 02 - 03Peak activity
1 comments in 48-54h
Hottest window of the conversation
Step 03 - 04Latest activity
Sep 24, 2025 at 8:16 PM EDT
3 months ago
Step 04
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Discussion (1 comments)
Showing 1 comments
pierrec
3 months ago
Very cool, but this page is just not ready for prime time. I tried it on a few different devices/browsers and it either crashed or lagged so much I couldn't scroll down to read the content. And I'm saying this as someone who's read and written articles about raymarching! Just add a "start" button to the demo and don't render anything until the user presses it. Perhaps some lower-performance defaults would also help (number of raymarching steps, number of metaballs) but that's secondary.
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ID: 45338840Type: storyLast synced: 11/20/2025, 6:39:46 PM
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