I Tried to Break Webgpu (and Found These Hidden Wgsl Limits)
Posted3 months agoActive3 months ago
hugodaniel.comTechstory
calmpositive
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WebgpuWgslGPU Programming
Key topics
Webgpu
Wgsl
GPU Programming
The author explores the limits of WebGPU by pushing WGSL shaders to their breaking points, revealing hidden constraints and sharing findings, which sparked a discussion on the implications and potential applications of this research.
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- 01Story posted
Sep 22, 2025 at 3:07 AM EDT
3 months ago
Step 01 - 02First comment
Sep 22, 2025 at 3:58 AM EDT
50m after posting
Step 02 - 03Peak activity
2 comments in 2-3h
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Step 03 - 04Latest activity
Sep 22, 2025 at 5:44 AM EDT
3 months ago
Step 04
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ID: 45330008Type: storyLast synced: 11/17/2025, 1:06:26 PM
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The idea is to also see how Windows behaves and different drivers, and try to collect some safe boundaries