Flx1s Phone Is Launched
Posted4 months agoActive3 months ago
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The FLX1s phone by Furi Labs has been launched, sparking discussion on its features, pricing, and the broader implications of Linux phones in the market.
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> The FLX1s from Furi Labs runs a fully optimized Linux system called FuriOS, packing a lightning fast user interface, 3 hardware switches for microphone, camera and modem/gps, and a privacy centric approach like no other.
"Error establishing a database connection"
So it only works fine if you don't care what a FLX1s is.
Database queries and interpreted languages aren't an issue at all. You need to be majorly unprepared to not be able to handle HN load. What I think people might overlook is that there will be other news outlets and social media that link to their website also. So it's hard to pass a verdict, though someone mentioned it's WordPress in a sibling comment so... I'd put my money on that it's poorly optimised but we can't really know I guess
People write their sites in slow languages "because it's I/O bound anyway" and put content which could easily be static in a DB.
Then you’d almost certainly be overcomplicating things, but it shouldn’t be slow.
Anyone competent can put a static site up on CF pages or even a lame VPS and serve huge amounts of traffic just fine. That’s not what they do.
Looks inside
Still the good old A76 and A55 cores (they're 8 years old at this point)
Underspeccing is specific to mobile industry. But I agree with you here. Going for premium specs is a better way to start. But they'll have to pick a specs that works for them the company and can reach maximum people. So I also acknowledge that it's tough.
"overpricing" is often higher cost of parts at lower quantity, future R&D and other costs that are much higher than for big corporation.
Also still waiting for more userspace tools to support the v4l2-requests API for hardware video decoding.
It's not great but should be pretty usable, spec wise!
If anyone is listening -- can you put a cap on the dimensions? 5.5" screen is plenty, if I want the cinema experience I will either a) go to cinema or b) use some VR/AR device, for the rest of use cases, like watching a movie on a bus/plane/train, it doesn't weigh up against carrying a brick with you.
Genuinely asking. I’m on iPhone, which hasn’t changed form factor in quite a while.
OS updates looks like pain point for all these non-mainstream phones to me, am I right or it is wrong impression?
Thank you.
Technically yes: there is iPhone 13 Mini and in Android world there is 2 or 3 Unihertz models and some "no-name" Chinese Aliexpress brands (Cubot has some small model, AFAIR, and there is several even more no-name offers).
Realistically no. All these Android models are underspecced. Old cores (8+ years old), small screen resolutions (small in PPI, not like small as screen proportion to big ones), small amount of RAM and storage (latest Uniherz is happy exception in this area, but not in the others), very bad cameras, very short OS update period (if ever).
iPhone 13 mini is Ok-ish (my wife uses one): camera is still very poor, but all other is usable.
Android is worse. If all you need are phone calls, and messaging with Telegram/Whatsapp/Signal it is Ok. But if you need good camera, good browsing experience (many open tabs) or something specific you are out of luck. Even Google Maps could be sluggish. Plus zero-days in old Android versions.
Good cameras is my pet peeve: good ones go only to flagship models and maybe sub-flagship ones (like, flagship and sub-flagship can be differentiated by addition of tele-module, which is most useful for me).
Also, don't forget the bigger batteries that large phones enable.
I mean I get what you're implying, I am just making sure I understand the meaning of "context" here. But if you have large fingers, smaller buttons obviously make the device harder to use, no two ways about it. However, in Android and iOS both, it's possible (for the user) to scale everything up, to help solve that very problem.
The bigger battery argument is a valid one too, but you have to keep in mind that most of the battery is consumed by the screen on average, and larger screen will eat more battery, so it's a bit like the rocket equation -- bigger rocket needs more fuel, more fuel needs more space and adds weight to the rocket, more rocket more fuel again and so on. In terms of batteries and rockets both, there's a golden middle there somewhere, I think. But it's a moving quantity since both screens and batteries are different -- OLED vs LED-lit LCD screen and LiPo vs LiOn for battery and so on. In short: I don't think a 5,5" phone (my preferred size) will suffer from shorter battery life, perhaps on the contrary (vs. a 6,5"). Especially considering that _large_ phones tend to be made _thinner_, since their ergonomics depends more on thickness (for the large width and height), perhaps becoming a problem with more than 8mm thickness, while a 5,5" phone can in fact be used comfortably even if it was 8-10mm thick, since it's smaller in the other two dimensions. That extra afforded thickness can directly translate to a battery that is as large or larger in terms of capacity as one for a 7mm "slick" 6,5" phone.
I am guessing
- put best specs in largest devices (fomo-ish, status symbol) - put highest cost on largest devices (status symbol) - um? not even create smaller devices would also do it I guess?
- market SUV’s.
- stock dealerships with mostly SUV’s
- complain that nobody is buying non-SUV’s (they can’t, it’s only suv stock),
- stop selling non-SUV models.
- complete transformation into indeterminate, indistinguishable car brand no.3564.
It's very similar to smart TVs. Yes, most people do prefer smart TVs, but vendors use it very successfully to sell inferior displays (poor color, poor contrast etc), to compensate and to pull more selling margin, since that's how the consumer functions (being utterly unable to quantify display quality for an uncalibrated TV). Anyway, I am digressing -- the point of my comparison is that it's complicated and not nearly as simple as "consumers want larger phones / TVs with slow menus and shitty picture as long as there's Netflix in there".
https://www.tomsguide.com/news/iphone-12-mini-sales-a-disast...
https://www.macrumors.com/2022/04/21/iphone-13-mini-unpopula...
I think the vocal minority is the other way around.
The relative preference for the larger unit has increased over time as well, e.g.: https://www.macrumors.com/2025/05/28/iphone-16-q1-2025-best-...
The articles are literally about how bad the sales were before Apple stopped making minis. There is no reasonable way to conclude that means they were actually worth serving.
Add to the above that iPhone "mini" might have been slower or just "worse" and it wasn't just the screen that was reduced in size, so the word of mouth might have been that the phone is simply worse, and that contributed to poor sales.
There's no way of telling how a 5,5" phone would fare until there's consistent prolonged feature-parity based sales of such phones that are otherwise identical to other offerings by the same brand, across multiple brands (if I am a die-hard Fairphone customer, I am not buying an iPhone regardless of screen size) to help gather proper statistics.
I guess electronics has gotten denser, and density for the same volume is what quite literally translates to larger weight. The density thing is because they're able to cram more electronics, as our fabrication technology inches forward (i.e. Intel/TSMC/Nvidia/etc trying to break the 1nm barrier for transistors).
Remember the old Nokia phones, where the plastic shell likely amounted to as much volume that a modern phone instead dedicates to the entire front camera device? The latter will weigh much more than the plastic, for the same volume. Now apply that to _every_ component in the modern phone, and the difference is multiplicative -- there's just more features in every cubic millimeter of the phone today. No wonder it's getting heavier.
I completely agree with you, my app functionality should be built inside the OS because of better integration, privacy reasons, etc.
I just wanted to add that because of this permissions my app needs in order to work, I will never add the internet permission to Quick Cursor. I took this decission 5 years ago when I started the app because I understood the privacy risk, and my app will never have internet access permission.
In order for an app to have access to internet, it needs to have the android.permission.INTERNET added to its manifest, otherwise it won't work. This can be checked easily, there are some apps that shows you this info about your installed apps, or by manually looking at the AndroidManifest in the .APK of the app.
I am using GrapheneOS, and I think this OS actually also allows you to explicitly toggle the Network permission off for apps that require it, but I did notice that it wasn't even present on the list to begin with :). I also like to disable Network for things like keyboard apps.
I trust Quick Cursor, but I shouldn't have to - since basically every smartphone now is too big to use with one hand without having to shuffle it around and risk dropping it, I think the cursor feature should be built into the OS.
However, Ubuntu Touch was picked up by the UBports project (that by now has their own foundation) and has been continued to this day. Currently they are preparing a Ubuntu Touch release based on Ubuntu 24.04 (moving on from Ubuntu 20.04). See https://www.ubuntu-touch.io/ for more.
Regarding the FLX1(s): FuriLabs worked on a way to support Ubuntu Touch apps (that can be found at https://open-store.io/) natively on FuriOS. It's also possible to boot Ubuntu Touch on their FLX1 hardware.
I guess I'm too much of an office worker to get that most people have their phones in their pocket, as soon as I sit down at my desk the phone gets placed on the desk.
probably unpopular opinion but Nokia Lumia had awesome design - they use polycarbons so they case wasn't unpleaseant to touch and had this "rubbery" feelings and was not slippery...
I'm not a case user but even I agree
It made sense when the sensor sizes were a pittance of what they are now 25 years ago. It doesn't make sense in 2025.
Should we still have 480p cameras?
It's funny to me how this thread is a demonstrator of this phenomenon where a tiny minority of enthusiasts think that companies selling tens of millions of units don't know what they're doing. You think Apple and Samsung haven't tried giving focus groups thick and even phones?
The camera bump is at worst a marketing feature for the feature that customers value most.
I would also like to point out that back in the Nokia PureView 808/Lumia 1020 days, enthusiasts thought that big camera bumps were a cool thing. The fact that your Nokia had a real camera with a real xenon flash bulb made it better than the competition.
I set my phone to only charge to 80% because I'd like to see how long I can use it for before itching to replace it - and if I make it to 3+ years having charged its battery to 100% overnight every day it won't have great staying power any longer.
I hope one day comes when the biggest issue with a Linux phone is a camera bump or some other mechanical detail.
If your camera lens is flat to the body of the phone, it's more prone to being scratched on a table. With a bump, the lens becomes slightly elevated as the phone balances between the bottom of the case and the edge of the bottom of the camera bump, giving the lens(es) a tiny clearance
1/3 to 1/2 of the performance of an Apple A18.
First of all, why is there so little documentation about "FuriOS"? What exactly has Furi Labs changed from the base Debian system to warrant a rebadging? Why can't I know which software it's using? Why are there so few screenshots and videos of the device (besides from the "volunteered" reviews)?
I understand that selling hardware is how they recoup their development costs, and focusing on a single device allows them to deliver a better user experience. But I would still like to try their OS on a device I may already have, before I decide to shell out $550 for, frankly, pretty lackluster hardware.
It's Debian with Phosh and Halium (Android drivers) installed to an older ubiquitous Android handset. Not perfect but a compelling shortcut. Distros have been created with less differentiation.
First Linux phone in a while that is not a decade behind hardware wise. This one is only perhaps half that, haha. My iPhone 6s is still snappy however, so it should be fine.
It's probably usable, but dips down below what even extra-cheap Xiaomis and such offer. I really want to see a Linux phone's specsheet that's even a little competitive.
My eyesight hasn't gotten better and as a teenager the 720p pixel density of the phablet called Galaxy Note 2 was already smaller than I can make out during normal use (i.e. not if I'm actively trying to see if I can make them out)
But sure, higher number sells better, no matter if this actually makes any difference to anyone
I always thought Samsung had a clever approach with a toggle to just render at the lower resolution if you wanted the lower rendering load. Then you still only need to develop 1 cutting edge screen with all of the latest improvements but it will please both use cases well as the cost overhead of shipping models 2 separate screens would.
People also stop getting eight kids the generation after child mortality plummets. The experience I had until 1080p on computer screens (not 6 inch phones) is that it added sharpness in video reproduction. I can't tell you why people then went for 4k, besides speculating it's the same phenomenon. We've also got a 4k TV simply because there was no additional cost for the featureset we were looking for anyway, and it was the biggest TV we've ever had so it didn't sound weird to have more pixels in it, but indeed, now that I own it, I can say there was no point and I'll not upgrade to a higher pixel density if there were to be a price difference or other downside (like how power draw would show up on the energy label)
Regarding the Samsung rendering thing, is that on TVs specifically? Because I don't think I've noticed that on my Samsung phones, where the impact ought to be more noticeable than for a wall-powered device
It's a feature on the phones https://www.sammyfans.com/2025/07/06/display-setting-actuall...
I'm not sure if I'd call it "making a difference", but I've noticed pixelation at one point on my 5.2" 1080p phone (424 ppi). I'm absolutely not the average person, sure, but higher resolutions are markedly nicer for me. A 16" 4k laptop is significantly crispier than my 13.5" 1500ish p framework screen. Yet you will find people who say that 4k below a 28" monitor size makes no sense.
It's all about how sensitive your eyes are and how much you lean towards the screen like a poorly postured crustacean lol
This is a Linux phone that actually works, running Debian. It has a battery that competes with the runtime of any modern phone. It has a snappy UI and can reliably make calls. Already it’s the best Linux phone in the world, just on that basis.
They’re selling it for the same price as the outgoing model despite tons of bullshit tariffs being levied against them. What an achievement!
I want a Linux phone that works, and I want to support a world where Linux phones exist and are financially viable to make, therefore I will buy this as my next phone.
That is a vanishingly low bar, apparently. We don't need to praise something just because it is FOSS. With it's quite old hardware and limited software it instantly becomes unattractive for many.
That's Jolla C2 or some Sailfish-compatible Xperia 10.
Both GNOME Shell in the phone context and Plasma Mobile are evolutionary dead ends.
That's a hell of a hot take. Could you elaborate on why you think so?
And/or, it's a simple matter of time/money being spent on streamlining the experience. It's not like Sailfish OS is perfect (Qt6 migration is way overdue), but Jolla has already figured out lots of integration details which will become teething problems for Droidian and such. Including, but not limited to VoLTE support.
That doesn't mean that the two can't be served by the same UI framework, but at minimum you need two sets of widgets and separate desktop/mobile layouts in order to not either make the desktop experience dumbed down or end up with a mobile experience that's awkward to use with touch.
The padding and control size in GNOME feels completely goofy on a desktop machine for example and reduces the usability of 12"-13" laptops with how much space is eaten up by blank space.
For the record, I agree. But I've been playing with Apple's new Liquid Glass UI on macOS / iOS and I think they've done a pretty good job of defining platform-agnostic UI primitives and layouts with some platform-specific rules when needed.
It's a big redesign that covers desktop / mobile / tablet / TV. They did a pretty clever job of it, though the desktop experience suffers slightly (of course).
> though the desktop experience suffers slightly (of course).
This is the part that makes it not work. The Liquid Glass transition isn't the only thing that's negatively impacted desktop UI in macOS, but also the several revisions of iOS-7-like flat designs since 10.10 Yosemite with a slow but constant march of papercuts. So even in the prior version (Sequoia), a great deal of damage had already been done. Tahoe's Liquid Glass compares less favorably against the much more "desktoppy" 10.9 Mavericks.
I'm just trying to look at it from Apple's eyes. From their perspective, I think, they're trying to design a UI framework that exists beyond any particular device form factor. UI design in the abstract, where specific platforms are particular manifestations of their Platonic UI ideal.
So you have something of a broad convergence of macOS / iOS / iPadOS / visionOS / etc. design elements, like rounded application windows, UI widgets (button/toolbar/...), ecosystem stuff (app widgets, live activities), and Apple technologies (Control Center, Spotlight, Siri, notifications).
Layout is (mostly) grouped relative to display size, not interaction method (like touch v. mouse). Similar display sizes have similar application layouts. Large = (macOS, visionOS, tvOS, iPadOS), medium = (iOS, iPadOS [small devices], CarPlay), small = (Apple Watch). Large display layouts tend to have the menu bar, toolbars, and side bars.
I could go on but it's getting late. This might be a half-baked idea, but I'm pretty sure this is more-or-less how Apple is approaching their platforms now with the Liquid Glass redesign.
Have you tried modern Gnome/GTK+ 4 applications? You can resize the window to a tiny size and it seamlessly "scales down" to a phone layout. Very handy even on a desktop. Yes, there are real differences besides size (phone UI needs a lot of inactive padding around tap areas because finger taps are imprecise; it greatly prefers swipes to taps, while a pointer-based UI prefers clicks to drag'n'drop; phone UI needs long taps as a secondary action, etc.) but they're minor in the grand scheme of things.
I don't think depending on Android drivers and having to run a small android just to access said hardware makes it a "linux phone". Especially when the linux experience is compromised because of it.
postmarketOS has no hybris and everything works great, but no device has all the drivers (in fact, no device at all is reported as having a fully functioning camera, let alone everything else) so there isn't a "flagship" device.
If I were to overspend on a linux device I want it to actually run Linux, not a handicapped version of it.
And even then, why stop at the OS? Why is this overpriced "linux" phone not boast having user-friendly and sustainable things like a replaceable battery (probably because it doesn't?). People in this niche don't want just a Linux phone, they want a phone that respects them.
From what I have been able to tell, the folks behind Furilabs are also behind Droidian, which is Halium/libhybrys based. Furilabs/FuriOS is the commercial version of it.
https://github.com/FuriLabs/rootfs-templates/blob/forky/furi...
That would be a showstopper for now, IMHO. Doing it with maintainable open source Linux drivers is the hard part of having a viable device, from everything I've seen.
Another concern are that I can't find who the developers are, nor even definitively what country they're based in. (I don't see it on their About Us page, ~~and the GitHub repo contributors are hidden.~~ I saw a reference to Sydney, but unclear.) (Edit: my mistake regarding GitHub contributors; they aren't hidden)
Also, it would be nice to have the option of a better hardware provenance than a generic whitebox(?) phone from some unidentified manufacturer in China. Even for individual hobbyist users, and certainly for corporate ones. (This is why I'd like hardware options combinations like Purism for the premium device, and a cheaper device that runs the same software but is still from a brand that at least has a reputation to preserve, like Pine64 or (ha) Google.)
eg: https://github.com/FuriLabs/rootfs-templates/graphs/contribu...
This isn’t an all or nothing situation.
At all times during the ecosystem stimulus, someone has to be keeping an eye on the real goal. Which is getting those affordable, trustworthy, sustainable hardware devices to become available.
(I've seen Linux handheld/phone projects fail for ~25 years, wasted lots of time and money on them, and would be happy to see something solve the hard problem of open drivers.)
Nit: The Pine64 PinePhone's cameras at least have been fully functional since 2021. It's a very shitty pair of cameras, but they're definitely fully functional.
I know the wiki.postmarketos.org page for it says the camera support is "Partial" and that a bunch of drivers are out-of-tree. This and much of the rest of the page is extremely outdated, and I (maintainer) just haven't had the time to go through that page and fix it up.
I wish usb cameras were sold in the same form-factor as phone thermal cameras. Then the missing drivers for the built-in cameras wouldn't matter as much.
My Librem 5's camera is fully functioning just fine. Many entries in that table are either outdated or pmOS-specific, or marked as "partial" because they require some tiny manual intervention that's not a big deal in practice.
When I look at your photos, I often wonder what I might be doing differently than you. But after two years of daily driving my Librem 5, I decided to no longer care, and just stopped making photos altogether.
this is why halium exists. OEMs don't produce drivers beyond whatever kernel they ship with, so this is an attempt to build a system that leverages the crap they do ship.
> why stop at the OS?
Because the OS is the only thing you control. The reason the Librem 5 costs so much for a decade-old platform is because they didn't grab a predesigned device from another OEM. Doing everything yourself is going to be the only way to produce a first-class linux phone.
Go lurk in their Matrix chat. They've noted in there that they didn't exactly have a ton of choice in stuff like this because you don't really get a ton of options as a small operation.
previous discussion https://news.ycombinator.com/item?id=41839326
Anyone here can share their experience with the phone?
Also - not so sold on the privacy switches…
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