Zuck Plans Deep Cuts for Metaverse Efforts
Postedabout 1 month agoActive29 days ago
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Dec 4, 2025 at 9:33 AM EST
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In Ready Player One, what made VR so ubiquitous was that the real world had gone to shit. Perhaps that is the true prerequisite for widespread VR adoption?
Basing our technological predictions off of what was interesting in a sci-fi novel is a terrible way of going about things.
Putting it on for the first time was such a mind blowing experience. It is obviously the future, for about 1-2 months.
Before I tried one, I thought people might not like wearing the headset and that would be a problem. That for me is not a problem at all with the quest 3. It is super comfortable.
The VR experience itself just becomes uninteresting. It is the darnedest thing. That for me was with waiting over 30 years to try VR and the first week it completely delivered even beyond my expectations. Now I can't remember the last time I bothered to charge the headset. All in about 8 months time.