Asus Announces October Availability of Proart Display 8k Pa32kcx
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Asus announces the ProArt Display 8K PA32KCX, sparking discussion about its high price, specs, and target market among professionals and enthusiasts.
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[8k@120Hz Gaming on HDMI 2.1 with compression](https://wccftech.com/8k-120hz-gaming-world-first-powered-by-...)
> With the HDMI 2.2 spec announced at CES 2025 and its official release scheduled for later this year, 8K displays will likely become more common thanks to the doubled (96 Gbps) bandwidth.
With an ultra wide you lose the screen concept for managing area and it gets awful because you lose grouping windows on different screens, picking per-monitor workspaces, moving windows across screens.
Either monitors need to present themselves as multiple screens, or window managers need to come up with virtual screens to regain the much needed screen abstraction.
Although for sim racing I've been thinking about getting a single ultra wide and high refresh rate monitor, but I'd probably go for a dedicated setup with a seat, monitor and speakers. It gets pricey, but cheaper than crashing IRL.
On the flip side I would love to get rid of physically managing three individual pieces of hardware that wasn't made to work together as one setup.
The failing hubs were either driving cheap office displays connected through HDMI or high resolution mobile displays connected through USB-C. Few of those support anything like daisy chaining or at least simple PD passthrough so that you can use the same port for driving the display and powering the laptop, and I absolutely do want dual mobile displays. Even if only so that I can carry them screen to screen for mutual protection of the glass.
Two clarify, there are two options for allocating bandwidth:
* 80Gbps both up- and downstream
* 120Gbps in one direction (up or down), and 40 in the opposite
See:
* https://en.wikipedia.org/wiki/Thunderbolt_(interface)#Thunde...
Nvidia quotes 8K@165Hz over DP for their latest generation. AMD has demoed 8K@120hz over HDMI but not on a consumer display yet.
https://en.wikipedia.org/wiki/DisplayPort#Refresh_frequency_...
https://en.wikipedia.org/wiki/HDMI#Refresh_frequency_limits_...
https://www.nvidia.com/en-gb/geforce/graphics-cards/compare/
The IBM T220 4k monitor required 4 DVI cables.
https://en.wikipedia.org/wiki/IBM_T220/T221_LCD_monitors
They do when you move them (scroll)
Can you provide a ROI point for scrolling photos at 120Hz+ ?
I don't really know how you expect that to translate into a ROI point.
8K, 32inch, 275ppi, 60Hz 2 Thunderbolt 4, 1 DisplayPort 2.1
No idea about prices, but, assuming they follow the usual conventions for model codes, that's a 32" unit.
macOS is optimized for PPIs at the sweet spot in which Asus's 5K 27" (PA27JCV) and 6K 32" (PA32QCV) monitors sit. Asus seemed to be one of the few manufacturers that understand a 27" monitor should be 5K (217ppi), not 4K (163ppi). 4K will show you pixels at most common distances. But if you follow that same 217ppi up to 8K, that leads to 40.5" not 32".
My wife has a triple vertical PA27JCV setup and it's amazing. I've been able to borrow it for short stints, and it's nearly everything I've ever wanted from a productivity monitor setup.
Another great option is 22" nominal (a 21.5" 4K display has 204ppi), also running at @2x. This is better if you keep the monitor closer to the keyboard side of your desk, or if your desk is not very deep. These are hard to find, and even when you do they're likely to be a portable monitor. Asus has a page for a PQ22UC but I can't tell if it is no longer available, or no longer sold in the US.
I'm still happy with it, would kill for an 8K 43" 120hz monitor but that's still a ways away.
My only complaint is that the KVM leaves a bit to be desired. One input can be Thunderbolt, but the other has to be HDMI/DisplayPort. That means I need to use a USB-C cable for real KVM when switching between my two laptops. I'd like two cables, but four cables isn't the end of the world.
OSX does great at scaling UIs for high resolutions
https://griffindavidson.com/blog/mac-displays.html has a good rundown.
My main "monitor" right now is an 85" 8K TV, that I absolutely love, but it would be nice to have something smaller for my upstairs desk.
If I were to use a TV, it would be an OLED. That being said, the subpixel layout is not great: https://pcmonitors.info/articles/qd-oled-and-woled-fringing-...
I really don't know why it's not more common. If you get a Samsung TV it even has a dedicated "PC Mode".
Then I bought a real display and realized oh my god there's a reason they cost so much more.
"Game mode" has no set meaning or standard, and in lots of cases can make things worse. On my TV, it made the display blurry in a way I never even noticed until I fixed it. It's like it was doing N64 style anti-aliasing. I actually had to use a different mode, and that may have had significant latency that I never realized.
Displays are tricky, because it can be hard to notice how good or bad one is without a comparison, which you can't do in the store because they cheat display modes and display content, and nobody is willing to buy six displays and run tests every time they want to buy a new display.
Only electronic device I’ve ever returned.
Also they tend to have stronger than necessary backlights. It might be possible to calibrate around this issue, but the thing is designed to be viewed from the other side of a room. You are at the mercy of however low they decided to let it go.
Was this the case even after enabling the TVs "game mode" that disables a lot of the latency inducing image processing (e.g. frame interpolation).
you can think 'but thats inhumanly fast, you wont notice it' but in reality, this is _very_ noticeable in games like counter-strike where hand-eye coordination, speed and pinpoint accuracy are key. if you play such games a lot then you will feel it if the latency goes above 1ms.
It’s gotta be the most commonly mixed up things I’ve seen in the last twenty years as an enthusiast.
the part of feeling the difference in response times, that's true though, but I must say, the experience is a bit dated ^^ i see more high resolution monitors have generally quite slow response times.
<1ms was from CRT times :D which was my main counter-striker days. I do find noticable 'lag' still on TV vs. monitor though but i've only tested on HD (1080p) - own only 1 4k monitor and my own age-induced-latency by now far exceeds my display's latency :D
I still use CRTs :) However more than input lag, for me its motion. Which is driven by panel response times and I just cant stand even the best modern OLEDs for motion unless its 240hz and up.
> I do find noticable 'lag' still on TV vs. monitor though
Yeah you likely will to be honest. Most even average monitors will be single digit, 1-2ms maybe at most. Depending upon TV model, game mode may only get you to low double digits. High end panels should get you to pretty low single digits though, like 4-5ms.
Rtings basically gives you a number that represents average lag without screen tearing. If you measure at the top of your screen and/or tolerate tearing then the numbers get significantly smaller, and a lot of screens can in fact beat 1ms.
I hope you mean lower? An OLED pixel updates roughly instantly while liquid crystals take time to shift, with IPS in particular trading away speed for quality.
I don’t play a lot of fast paced games and I am not good enough at any of them to where a frame of latency would drastically affect my performance in any game, and I don’t think two frames of latency is really noticeable when typing in Vim or something.
I have a couple of budget vertical Samsung TVs in my monitor stacks.
The quality isn't good enough for photo work, but they're more than fine for text.
A bunch of TVs don't actually support 4:4:4 chroma subsampling, and at 4:2:2 or 4:2:0 text is bordering on unreadable.
And a bunch of OLEDs have weird sub-pixel layouts that break ClearType. This isn't the end of the world, but you end up needing to tweak the OS text rendering to clean up the result.
Televisions are also more prone to updates that can break things and often have user hostile 'smart' software.
Still, televisions can make a decent monitor and are definitely cheaper per inch.
I had an Asus laptop, but the frequent security firmware updates for one of the Dell laptop that I had makes me think it might make a good candidate in terms of keeping up with security updates.
Not sure for the current latest models for Asus/Dell/HP/etc., but I liked the fact that disassembly manuals are provided for older Dell and HP. I can hardly find disassembly manuals for Asus when I have to do maintenance such as swapping out thermal paste/pads and clearing out the heatsink fins.
Otherwise I had okay Dell or Lenovo laptops. Avoid HP, even the high end Zbook ones. A framework might be worth a try if you have a lot of money.
Did you choose the T line or X1 line of Thinkpad? What do you think of your current Thinkpad?
The P Thinkpads hardware looks great but is out of my budget, and I don't see how I'll use it at the moment.
Maybe I might need for local usage in the future, but currently I did most model training on Google Colab A100 and general purpose code editing are done remotely.
It was one of the few laptops I could find that wasn't absurdly expensive and had a 4k screen, so I was kind of pigeonholed into it, but I've been really happy. It was one of the easiest Linux installs I've ever done, and it's been holding up fine. The only thing I don't like about it is that the speakers are kind of shit, but for a laptop that doesn't bother me too much since if I want to listen to music I probably wouldn't use a laptop speaker regardless.
[1] https://www.lenovo.com/us/outletus/en/p/laptops/thinkpad/thi... I'm not sure they sell the 64GB model anymore.
The main problem was parts. She had a fan that was defective and noisy, and the Asus parts store didn't have it in stock, and there was one on ebay for $30.
But the replacement was easy, the construction was solid, and there have been no issues since.
>Asus when I have to do maintenance such as swapping out thermal paste/pads and clearing out the heatsink fins.
If you have to do this more than once or twice over a ten year lifespan of a laptop, you probably should invest in air cleaning systems. Mid range consumer laptops are way less thermally constrained than they used to be. Ryzen CPUs are essential for that, though I think Intel now has usable cool laptop CPUs
Very interesting, I might consider Asus laptops if repair manuals can be easily found.
Can you point me a direction to find it?
From my experience, Asus does not provide any official repair manuals on the specific laptop site. Googling for model keywords doesn't seem to provide any good sources, aside from the typical YouTube videos but these sometimes misses/skips specific instructions/techniques that are mentioned in official Dell/HP repair guides. Will be glad to finally have reliable sources to get Asus repair manuals.
---
> If you have to do this more than once or twice over a ten year lifespan of a laptop, you probably should invest in air cleaning systems.
If you're referring to home/work area air filters I don't think its possible since the mentioned laptops are not mine. Unless you mean there's a heatsink cleaning tool that cleans the exhaust fins without disassembly? I'll gladly consider this tool if it means I don't have to do a disassembly.
Unfortunately (or fortunately?), I'm the go-to repair guy in the family. Not unusual to find the fans spinning at high with clogged exhaust + likely old thermal paste (not sure for thermal pads helped much but I used new ones anywhare while the laptops disassembled anyway).
While typing this, I recalled one of the old Dells that had to have the bottom cover assembly replaced more than once, the plastic part of the bottom cover holding the metal hinge mechanism is absolutely terrible. Thankfully the specific part numbers in the repair manuals made it easy to order replacement parts.
Shit, I think I lied! I think I may have just found a youtube video that opened it up. Maybe I found a manual, but you are correct that ASUS does not seem to easily provide those manuals!
>If you're referring to home/work area air filters I don't think its possible since the mentioned laptops are not mine
Duh, that make sense. I once worked tech support at our college and the state some people would get their laptops in was crazy. I once pulled a baseball sized clump of fur out of a small laptop fan.
Really sorry for misleading you. Working there gave me some amount of confidence to just open up random computers.
So basically, YMMV. They make good stuff, and they make awful stuff.
I wouldn’t be surprised if it comes in at a similar price point.
The sustained 1,000 nit HDR and Dolby Vision support suggest their target market is very specifically film color grading.
Any domain experts know how that actually squares in practice against automated colorimeter calibration?
DisplayPort over USB4@4x2/TB5 at 120Gbps would be required for uncompressed 12bpp.
But, that’s 8K DSC or.. 24fps maybe? then. Weird oversight/compromise for such a pro color-focused monitor, perhaps Asus reused their legacy monitor platform. “8K HDR” at 24fps could be a niche for theater movie mastering, perhaps?
> The redemption period ends August 31, 2026. For full details, visit https://www.asus.com/content/asus-offers-adobe-creative-clou....
Well, the monitor is €8,999, so maybe it’d be more than two taps for me:
> The monitor is scheduled to be available by October 2025 and will costs €8,999 in Europe (including VAT)
I’ll wait till 8k becomes more of the norm for say 1-1.5k
32" 4K isn't much better than pre-Retina iPhone, even after accounting for viewing distance between say, ~18" for phone, and 2-3 feet for desktop.
I agree for many people, I might even go so far as to say "normies", this sort of thing doesn't matter. But after many years of poking at this, I strongly believe it's not because their eyes can't see the difference, it's because they don't understand the question we're asking (i.e. about overall quality rather than detail density, and when you try explaining detail density, they think you're asking if a monitor "looks real" which sounds ~impossible)
This whole thing is disappointing because all I've wanted for a decade is 27" 5K to be mainstream and ubiqituous, that hits a sweet spot - surprisingly, only slightly less PPI than this, but a much more reasonable price. They of course exist, its just, consistently fringe and Mac-focused, presumably due to vagaries of HDMI.
5K requires a lot of bandwidth; some 5K monitors required two HDMI connections, and Thunderbolt was Mac-specific and generally costly.
Relatedly, I also don’t understand why a half-trillion dollar company makes it so hard to give them my money. There’s no option to order ASUS directly on the UK site. I’m forced to check lots of smaller resellers or Amazon.
[0] https://media.startech.com/cms/products/gallery_large/dk30c2...
[1] https://i.imgur.com/iGs0LbH.jpeg
With the greatest of respect, this is a deeply silly way to think of it.
The way you should be thinking of it is:
> I'm not buying a new monitor that requires DSC to run at native resolution. That's fucking garbage.
Since DP 1.4, the only thing the DisplayPort version indicates that an end-user gives a shit about is the maximum supported speed link speed. So, if all you need is HRB3 to drive a display at its native resolution, refresh rate, and maximum bit depth without fucking DSC, then DisplayPort 1.4 will be just fine. And if DSC doesn't bother you, then your range of acceptable displays is magically widened!
[1]: https://luke.hsiao.dev/blog/pa32qcv/
27" 1440p is much easier to drive and live with day to day. I can still edit 4k+ content on this display. It's not like I'm missing critical detail going from 4k=>qhd. I can spot check areas by zooming in. There's a lot of arguments for not having to run 4k/8k displays all day every day. The power savings can be substantial. I am still gaming on a 5700xt because I don't need to push that many pixels. As long as I stay away from 4K I can probably use this GPU for another 5 years.
This 8k is bit overkill, but I suppose makes some sense to use a standard resolution instead of some random number.
Particularly for the people doing video an 8k display is great - that means you can have full resolution 4k video on screen with space around it for a user interface, or you can have a display with the 8k source material on it if the film was shot at that resolution.
And second for doing writing and research, because recently I had to get a certificate for which I had to write a portfolio of old-fashioned essays. 32" but even 40" is extremely helpful for this. Basically I kept my screen organized in three columns with the word processor on the left, and two PDFs in the middle and on the right.
I don't want to ever go back but I got this 2020 Dell for 200. I don't want to pay 800-1400 if I ever have to replace it
The solution here is wide device testing, not artificially limiting individual developers to the lowest common denominator of shitty displays.
Still, if you were to make an analogy you should target for a few devices that represent the "average", just as its done for (most) pop music production.
For Macs, 220DPI absolutely is the average.
One is hard-put to buy a developer-power laptop with a sub-2K display these days, even in the Windows world, and >2K displays have been cheap on desktop for a really long time.
> One is hard-put to buy a developer-power laptop with a sub-2K display these days, even in the Windows world
I personally see a lot of 1080p screens on new gaming laptops too. Lots of people get those for work from what I see with my peers. When I sold my RTX 3060 laptop with a 1080p screen, most buyers wanted it for professional work, according to them.
> I'm honestly not sure where all these hackernews commenters with low-dpi displays are coming from
If anything, this is exactly the place where I'd expect a bunch of people to be rocking an older Thinkpad. :)
https://store.steampowered.com/hwsurvey/Steam-Hardware-Softw...
> I'm honestly not sure where all these hackernews commenters with low-dpi displays are coming from
I still see 1080p fairly often on new setups/laptops, basically, although 1440p and 4K are becoming more common on higher-end desktops. Then again, 1440p at 27" or 32" isn't really high dpi.
Whether it matters is a bigger issue, 30 to 60Hz I notice a huge difference, 60 to 144Hz@4K I can't tell but I'm old and don't play esports games.
The 5:4 aspect ratio is weird, especially in this era of everything 16:9, but it's a second monitor so usually only has one thing open
Phone and laptop have higher DPI screens of course, but I'm not close enough to my desktop monitor for a higher DPI to matter.
https://en.wikipedia.org/wiki/Hyperacuity
It's always been a weird topic - science (appears to, due to the aforementioned misconception) say one thing, and yet I have eyes and see a difference that the science says I shouldn't see.
It's really hard to buy one given how expensive / badly specced they are compared to 4k monitors, even as someone who value the vertical pixels.
It’s horrible.
To address a question elsewhere, personally, I don't see the benefit to pushing 4x the pixels when ~ 100 DPI works fine for me. My eyes aren't what they were 20 years ago, and it's just extra expense at every level.
Stands out like a sore thumb.
Audio engineers are for sure taking all this into account, and more (:
It is extremely useful if your work ends up in paper. For photography (edit: film and broadcast, too) would be great.
My use case are comics and illustration, so a self-color-correcting cintiq or tablet would be great for me.
If it looks good on a mac laptop screen/imac and the scopes look right, it’s good for 99%+ of viewers. You can basically just edit visually off any Mac laptop from the last 10 years and you’ll probably be happy tbh.
Light grey text on a white background looks good on a Mac, but pretty much unreadable for most users.
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